TTG
Prince
I was using a string analysis program on civ.exe. This program extracts strings from any exe. Among many which I expected to see, I found the following which really caught my eye:
"Xerxes"
"Saladin"
"Suppiluliumas"
"an exchange of ambassadors"
The first three are all names of leaders. Xerxes was Persian, Saladin was Arabic, and Suppiluliumas was a Hittite. The curious thing is that none of these civs appears in the game, nor are any of the leaders mentioned. I'm guessing that these civs were intended to be included in the game at one point, but the designers changed their minds.
The last of the four suspicious strings I found is the phrase "an exchange of ambassadors". This is a simple statement which probably involves some diplomatic function which was removed from the game as well.
Just finding these curious strings was not the only useful thing this program does. It also gives the exact location of all strings, so I may consider playing around with the program using debug to see if I can succesfully change the texts. Before, just by editing text files, it was possible to edit some of the larger texts, such as the intro poem, the civilopedia stuff, and the game credits. But now, every single piece of text in the game, from the standard city order to the names of the game menus... every little bit of text everywhere should be changeable.
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Civilization I Master of masters
Webmaster of Civilization I Fanatics Center
"Xerxes"
"Saladin"
"Suppiluliumas"
"an exchange of ambassadors"
The first three are all names of leaders. Xerxes was Persian, Saladin was Arabic, and Suppiluliumas was a Hittite. The curious thing is that none of these civs appears in the game, nor are any of the leaders mentioned. I'm guessing that these civs were intended to be included in the game at one point, but the designers changed their minds.
The last of the four suspicious strings I found is the phrase "an exchange of ambassadors". This is a simple statement which probably involves some diplomatic function which was removed from the game as well.
Just finding these curious strings was not the only useful thing this program does. It also gives the exact location of all strings, so I may consider playing around with the program using debug to see if I can succesfully change the texts. Before, just by editing text files, it was possible to edit some of the larger texts, such as the intro poem, the civilopedia stuff, and the game credits. But now, every single piece of text in the game, from the standard city order to the names of the game menus... every little bit of text everywhere should be changeable.


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Civilization I Master of masters
Webmaster of Civilization I Fanatics Center