Before downloading: uninstalling the optimizations for RAND
Turn 0 (1040): Germany wants to trade maps, we get 20 gold + their map for ours.
Turn 1 (1050): Poison Gas kills our miners near Paris, I pay to rebuild the mine (we need that iron!). Beg 10 gold from Arabia. Set espionage to Vikings. Whip Courthouse in Marseilles.
Turn 2 (1060): Set Marseilles to Barracks. Add Spy and Scientist to specialists in Marseilles, as it already has way too much chance of an engineer.
Turn 3 (1070): Uneventful.
Turn 4 (1080): Refuse to gift Vikings horseback riding. They drop to
cautious. Finish forge in Orleans, set to courthouse.
Turn 5 (1090): Meet India. Gave them 15 gold to make them friendly and willing to trade Meditation. Traded monotheism + world map for meditation their map. Begged 10 gold back from India. Islamic missionaries reach Orleans and spread their word. We refuse to set it as state religion since the Germans are Christians. Finish spy in Lyon, start building walls. Send the spy to Viking lands.
Turn 6 (1100): Bede declares mighty France the 4th largest civilization. Little does he know of our mighty destiny. Finished barracks in Marseilles, set to amphitheater. We have an oppurtunity that I decided we had to seize. Barbarian horseman have reduced the defenses in Birka to a lone catapult. I was hoping for Germany to ask us to join their war, but either we join in now, or someone else takes Birka (probably barbarians). Declare war and invade!
Turn 7 (1110): We take Birka, killing a longbowman who hadn't had a chance to fortify and catapult. We lost 2 Swordsman and an Axeman. Set Birka to walls, and fortify the troops. Islam spreads into the rest of our cities. Spy arrives in Stockholm, open borders with Germany.
Turn 8 (1120): We lose a straggling horse archer to a crossbowman. Finish compass, set research to philosophy.
Turn 9 (1130): Paris finishes Mausoleum, set to Great Wall. Lost an axeman to that damned crossbowman (The RNG must really be stacked against us!). I send Lyons' longbowman to finish off the crossbowman. Lyon finishes walls, set to Islamic monastary. Whipped courthouse in Orleans.
Turn 10 (1140): Portugal spawns on our doorstep!!! I played ahead to see what would flip, and then reloaded:
Future directions: Decide whether or not to flip Marseilles. We're in a bind here, as Marseilles is about 4 turns from a 50/50 shot at a great spy! We may be able to fend of the Portuguese long enough to get the great person, and sue for peace, then again, our troops our all up in Birka. So now its time for me to cede the seat to Maax.
We should sue for peace with the Vikings when they are willing, and our spy in Stocholm is expertly positioned to steal some techs soon.