eric_
Emperor
So...I've dispensed with my "not cleaning up on Noble anymore" problem. Last night I achieved my first ever "Augustus Caesar" rating as a leader. I won a conquest victory in the late 1800s after getting infantry in the late 1700s. My army was just absurdly massive. My final score was 24K and change. I've never even come CLOSE to such a decisive victory before, pre-patch, pre-xpack, or otherwise.
I had been playing through to the medieval times over and over on random leader and would quit when I'd end up looking at a peaceful victory (most of which I've won many times). I guess all that practice paid off. One thing I noticed, though, is that up until this last game, I never had a good, obvious candidate for a production city. Lots of grassland hills, almost no plains hills. This time was different. I had two extremely productive cities (3 - 4 plains hills, food resource, grasslands, iron), one of which was my capital, and two extremely lucrative commerce/science cities (which I took from Huyana).
Anyway, I got the hang of commerce and food maximization, dealing with happiness and health, etc, long ago. But it seems I still need work on alternate strategies for a production city when there is no obvious (i.e. plains/hills heavy) candidate. Any advice? I'm thinking I just need to remember that 2 farmed grassland tiles (or one farmed floodplain) allows me to workshop one plains tile or two grassland tiles. 1 farmed grassland (or one cottaged or unimproved floodplain) allows me to workshop a grassland tile. I figure I want to use watermills as much as possible and probably windmill most or all grassland hills.
Am I on the right track?
I had been playing through to the medieval times over and over on random leader and would quit when I'd end up looking at a peaceful victory (most of which I've won many times). I guess all that practice paid off. One thing I noticed, though, is that up until this last game, I never had a good, obvious candidate for a production city. Lots of grassland hills, almost no plains hills. This time was different. I had two extremely productive cities (3 - 4 plains hills, food resource, grasslands, iron), one of which was my capital, and two extremely lucrative commerce/science cities (which I took from Huyana).
Anyway, I got the hang of commerce and food maximization, dealing with happiness and health, etc, long ago. But it seems I still need work on alternate strategies for a production city when there is no obvious (i.e. plains/hills heavy) candidate. Any advice? I'm thinking I just need to remember that 2 farmed grassland tiles (or one farmed floodplain) allows me to workshop one plains tile or two grassland tiles. 1 farmed grassland (or one cottaged or unimproved floodplain) allows me to workshop a grassland tile. I figure I want to use watermills as much as possible and probably windmill most or all grassland hills.
Am I on the right track?