Sulla's Civilization IV Walkthrough

xxaaaxx said:
Did America declare war on the Romans at some point that I missed? I found it odd Caesar abstained rather than vote for Roosevelt since he clearly hated you. You mentioned it only takes 40% to win Sec. General, what conditions would lead to there being more than 2 candidates? If the rest of the world had voted for Roosevelt he would have had a majority, so I assume needing less than 40% means there can be 3-way elections

I'm pretty sure there are only 2 candidates, but people could abstain....actually what happens if everyone abstains in a vote for Secretary-General, does another set of elections get held when thenext voting round would be, or does it wait for as long as a normal 'term'?
 
Sulla ... great job !! Millions of congratulations !! :)

Anyway - one thing ( still ) sound strange for me regarding gameplay ... but anyway probably is just one more unjustified rant ... combination of slow developement/relatively fast tech progress ... may unbalance the game ... or make it a little bit strange ... :mischief: ... hmm ...

Anyway - thanks again Sulla !

Regards
 
I've just found this walkthrough, and it's already been killed by the raging barba^H^H^H^H other visitors to this site.

Is there any way the files could be zipped up? The suggestion of placing this zip, on a smaller space/more bandwidth site is a good one.

Another option: This is such a popular thing, that I would also suggest contacting the hosters here at Civfanatics. The walkthrough is an EXCELLENT introduction to Civ, and should be on this site/Apolyton, to help people who are new to the game, or are contemplating purchasing the game.

PLEASE NOTE THESE FORUMS SUPPORT PDF AND ZIP. THE ABOVE WALKTHROUGH COULD BE PUT INTO MULTIPLE ZIPS/PDFS, AND EVEN POSTED IN THIS THREAD..
 
Max_x_fire said:
Whilst your wrestling with your website provider Sulla, is there any chance you could bundle up an offline version? ZIP file or something containing the HTML or even a word version?

I'd really like to continue reading and I'm sure there are others who would also like too.

HA! Now -that- is dedication. A player sorely in need of a fix.

I love it. :lol:


- Sirian
 
if this was posted all in one shot, i don't think we'd be seeing the problem. people have bookmarked page 1 and are using next all the way through to get to the current day's page consuming a lot more bandwidth since we're downloading it all every day. ;) maybe post a link at the bottom of each page saying going to your table of contents.
 
I'm happy to host the content on my website, either zipped or live, which is on a pretty good provider. I need someone to put me in touch with the author, as I have no way to find his contact information.
 
I imagine it will be working tomorrow (1st Nov) as the bandwidth will be reset for beginning of the month?

Almost as bad as waiting for 4th Nov for the actual game!:(
 
At the moment, I am trying to get in contact with my webmaster to see what we can do to fix the website and get it running again. The entire server crashed (even the parts that aren't covered by my website!) so I hope everything is OK. This is the first time that that has ever happened, so the Walkthrough must be popular... (I also had no fewer than 11 PMs today informing me of the problem, hehe).

Here's what we're going to do for now: I'm posting a pair of files here. The first one is a Word document with all of the text for Part Seven in it. I've cut and pasted from the html, but it should be easy to read (ignore the command tags). The second one is a zip file with all the pictures from Part Seven in it. If there are continued problems getting the website up and running I'll do the same with the other parts, but I hope we'll be able to resolve that and get things running soon. (It takes a lot of work to put these things into another format). Thank you for your patience, everyone. :)

Zip File

EDIT: OK, so apparently you can't upload Word Documents to the CivFanatics server. Weird. Anyway, I stuck the Word Document INTO the zip file, so it's all one download now. Hopefully that will fix things.
 
So much for the drop off in interest when that game comes out! :lol: Looking forward to the site coming back on. Thanks Sulla for your generosity and effort to make this available to us all!:goodjob:
 
First of all a big thank you to Sullla for providing me with something very good to read while waiting for the release of Civ IV in the UK.

I have a question about your capturing the former Egyptian Islam capital from Caeser and gifting it to Hatty. Will the AI dislike you if you keep their former cities? Will they like you more if you gift them their former cities? Will they ever return your former cities to you if they happen to liberate them?

Apart from maybe getting Hatty to like you more in order to get her to vote for you I think with the extra population from that city you would have had more votes in the UN and hence more change of winning the vote, hence I didn't really understand the purpose of this gift.
 
THANK YOU FOR THE ZIP!

Here's some tips to make reading the files locally a little easier.

Extract the Zip file to it's own folder.
Rename the word Document file so that it is not .doc, but .html
Open the renamed .html file in Wordpad.
Erase from the start of the file to the h2 align="center" part. (Don't erase the less than sign!)
Do a search and replace. Search for
http://www.kalikokottage.com/civ3/sullla/
replace with: nothing Leave the replace part empty. Hit the replace all button.
Save the file
Start Internet Browser, Using File Open, open the .html file.

Enjoy!
 
It was a bit more difficult to link the pictures to the text but the seventh part of the walkthrough was still a good read. Thank you for this great walkthrough and for your trouble to ensure that we could read the seventh part of it. :goodjob:

Two final questions:
Are you sure that Hatty and Roosevelt didn't have a good relation? You seem pretty sure of yourself, can you view the relations between other empires in some adviser screen?

Why were you using longbowmen alongside your tanks and modern armor (picture 147 says that your longbowmen killed a horse archer)?
 
Aussie_Lurker said:
Actually, Solver mentioned something very interesting about the AI in regards to war just yesterday, I think. He was telling Yin how there are effectively 2 main levels of 'war mentality' (or was it 3?): Low Level and All Out. If I recall, an AI will often start on low level-sending in fast pillaging units to disrupt your infrastructure and attack units in the open. However, if it asks for peace and you refuse, then it ramps things up to 'All-Out', where it will start to bring in the heavy hitters-in big mixed stacks that are hard to completely counter-and really go at it. I think there may even be an 'annihilation' level of war AI-but that this is reserved for very specific circumstances and/or very aggressive civs. If true, though, this gives me the greatest hope of all for playing an incredibly intelligent and effective AI opponent.

Yours,
Aussie_Lurker.
This makes a lot of sense. On my game yesterday this is EXACTLY what Catherine did to me. She declared war when I didn't have a lot of military and started sending troops over, but only stacks of 1/2/3/4 at a time. Eventually, once I killed all her troops, she asked for peace, and I refused because I was about to assault one of her cities. In the next turn a stack of 11 invaded me! I held her off with my stack and both were basically destroyed (only had two horse archers left). Then only a few turns later another stack came into my territory. I was only on noble, but my army had been destroyed from her first stack and I wasn't really worried about my military prowess in this game so my defense sucked. I was going to go for a diplomatic win. Anyways, she took a city, then I signed peace, giving her two of my techs. I think what you said is accurate.

Thanks again Sullla for the great walkthrough. I'm reading the last part now. Great Job organizing all of the information in the walkthrough!
 
Sullla said:
I myself am not sure exactly what happened... I suppose that the bandwidth limit was exceed and the website was forced to shut down for a while. I'll see if I can talk with my website provider and get things working again (this is actually the first time that this has ever happened to my website).

Phew, am I glad! Don't get me wrong: it's a pity, you have trouble with your provider, but when I tried to check out the last two parts of your walkthrough I thought my employer finally catched me surfing the civ-sites all the time and blocked them for me :lol: :gripe: ... ****, I'm getting paranoid! :eek:

(great read, your walkthrough!!! helps me alot getting behind things! :thanx: )

One question while we are waiting (hopefully this hasn't been forwarded yet):

You mention you don't care THAT much what kind of Great person is showing up... Does this mean, specialization of cities is not THAT much of an issue?

In my current game I use different specialists in order to raise Great People, but try to keep the chance for Great Engineers high by giving them a headstart (had a wonder where I got a free specialist/engineer in every city...). Good strategy or crap??

And secondly one thing I don't know, but am I'm right assuming that the amount of Great People-Points needed to get a Great-Person isn't measured City by city but civ by civ, correct? Or is it even worse and it's measured by the no. of Great People born on Earth!? (In that case I screwed up....)

Thanks in advance for enlighten me! :)
 
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