techumseh
Deity
I just finished another play-through. Most of the mechanics work well. The British still steamroller the Japanese in 1944 as a result of the large historical reinforcements to the Indian Army, US trained and equipped Chinese units, and build-up of American and British air power. It's lots of fun to deploy masses of aircraft and tanks, backed by commandos, paratroops and air-mobile units in a full-on conventional offensive. I just need the Japanese to make it harder.
That being said, the Japanese now keep the pressure on the British along the Indian frontier through 1943. But more tweaks to playbalance are needed.
Work on the tech-tree is underway. All techs that are not absolutely needed by other civs are being re-purposed to a British tech tree that controls the arrival of Allied reinforcements and military infrastructure.
The airlift to China remains an outstanding issue. I'm going to try a "flying freight" unit (C-46) that takes 2 turns to get to Kunming, and see if and how Japanese fighters intercept it (or not) over the Himalayas. That's it for now.
That being said, the Japanese now keep the pressure on the British along the Indian frontier through 1943. But more tweaks to playbalance are needed.
Work on the tech-tree is underway. All techs that are not absolutely needed by other civs are being re-purposed to a British tech tree that controls the arrival of Allied reinforcements and military infrastructure.
The airlift to China remains an outstanding issue. I'm going to try a "flying freight" unit (C-46) that takes 2 turns to get to Kunming, and see if and how Japanese fighters intercept it (or not) over the Himalayas. That's it for now.