Eerdna
Chieftain
actually better is a jaguar with unrestricted leaders jag + boadicua
Explorers/Scouts make excellent medics because:
a)They almost never get attacked in a stack
b)2 Movement
c)Explorers start with Woodsman I, getting them all that much closer
As TMIT said, Explorers/Scouts make excellent medics because:
a)They almost never get attacked in a stack
b)2 Movement
c)Explorers start with Woodsman I, getting them all that much closer
Jaguars also probably do a good job, but(I've never tried this personally) they might get attacked in your stack and promptly die, which isn't good...
While your example still stands without a Great General being attached to your Ironclad, it seems kind of silly to have a Great General Ironclad in the age of Destroyers... why not upgrade the Ironclad? Upgrading a Great General has 0 Gold cost and loses 0 of your accumulated Experience Points.how ridiculously stupid borked the "best defender" code is when it comes to first strikes (an extreme example is a drill IV GG ironclad defending before a destroyer against a destroyer, both full health, despite the former having 30%+ worse odds, but it happens frequently enough in less extreme fashion in practice).
An extension of the above reasoning against using a Chariot is if your Super Medic Chariot is defending a stack of Axemen... an attacking Chariot gets a big bonus against the Axeman so your Chariot Medic will become the defender at not-extremely-favourable odds (and very easily at losing odds). Shame on you for not having Spearmen, but the thinking that a Chariot will not defend frequently is a dangerous thought to rely upon. So, yes, if you aren't using Jaguars with their easy access to Woodsman III + Medic III, then I support the idea of making a Scout your Super Medic unit, as you're not likely to get a Woodsman III + Medic III unit anyway, so just be happy with your Medic III fast-moving and low-Hammer-investment unit.(chariots being the least at-risk barring things like ballista elephants or the AI blowing through your spear defenders)
Dhoom - That's actually not correct about the chariot. The chariots bonus on Axeman is only on the "attack". It has no defensive bonus or advantage on axeman and an axeman will frequently kill a chariot when attacking the chariot, unless that chariot has strength/shock bonuses.
That's what I meant because it's something that I foolishly did... I had several Axeman who were being healed by my Super Medic Chariot... and when an AI Chariot attacked, my Super Medic defended and died. Shame on me for not better-supporting my Axemen, but I immediately began to rethink the whole "use a Chariot" idea.Yes, that's correct. On the flipside though, if you just have a stack with axes and a medic chariot, and you get attacked by enemy chariots, your medic may be selected to defend (because your axes would get a penalty on defense versus chariots.) Anyway, maybe that's what Dhoom had in mind?
what type of unit do you guys use for super medics? I am watching a ha rush video by absolutezero and he uses axes, cause they become useful spear defenders and woody iii potential.
I, personally, use chariots - with the extra movement, they get even more movement.
What do you guys use?
scout = best medic 3