TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,989
This usually isn't and probably wasn't the problem. You only need to kill 8 units and capture 1 city (or just kill 10 units, or fire 4 nukes )
I only captured 1 city, and it was garrisoned with <8 units, so I'd not rule it out .
This was most likely the problem, as capitulation to a team that has not done the most damage is discouraged. The difference between your vassal's WS and your own WS is counted towards your target's WS. --> You could have avoided this great WS of your vassal by telling him to attack other cities once a city is "ripe for capture".
Makes sense, now that I found yet another new annoying wrinkle. Even so, it was refreshing to have vassals actually DO SOMETHING for once, other than eat up space and work the hidden mechanics. I captured 1 city, another vassal got 1, but the 3rd vassal got 2 cities, so this could be the problem also.
It's not out of the realm of possibility that I failed both checks in this case.