Hi Folks,
I'm currently thinking about the change of some raw materials and goods. Based on my own experience I never use valuable wood/furniture, red pepper/spices, wool/wool cloth, rock salt/salt, grapes/wine and luxury goods.
Since I'm currently thinking of a re-balance of the available raw materials and goods and maybe the implementation of some new goods in future (e.g. coal, ammunition, tree trunks, herbs) which wood change the gameplay, We would need to remove some of the currently existing raw materials and goods in order to create space for the new ones.
Furthermore removing some goods could simplify the gameplay without reducing fun when playing the mod.
However, each player has different preferences so that I'd like to understand which goods would not be missed.
I'm happy to see your votes.
Best regards
Schmiddie
I'm currently thinking about the change of some raw materials and goods. Based on my own experience I never use valuable wood/furniture, red pepper/spices, wool/wool cloth, rock salt/salt, grapes/wine and luxury goods.
Since I'm currently thinking of a re-balance of the available raw materials and goods and maybe the implementation of some new goods in future (e.g. coal, ammunition, tree trunks, herbs) which wood change the gameplay, We would need to remove some of the currently existing raw materials and goods in order to create space for the new ones.
Furthermore removing some goods could simplify the gameplay without reducing fun when playing the mod.
However, each player has different preferences so that I'd like to understand which goods would not be missed.
I'm happy to see your votes.
Best regards
Schmiddie