aswfreak12
Chieftain
- Joined
- Nov 20, 2007
- Messages
- 49
Thinking I might play a game and put it up here so you guys could comment and I could have a place to put my thoughts on Rise from Erebus. My comp isn't so great so I'm going to try to keep it small.
Note : I've disabled the Bow of the Long Sighted and goblin clan archers from bombarding, this is because I play a ton of multi-player games and forgot to change it back. Normal archers and such by the AI and me can still do so.
Map: A modified Erebus Continent
Size : Small
# of Computers : 4 all random
Difficulty: Monarch
Map Options :
Medium Cohesion (This is modified actually so it's more like high)
Very Few Mountains (again modified)
Wrap x & y
Increased Rivers and Lakes
Separation North and South ( draws a waterline halfway down the map, sometimes its complete sometimes its not)
Game Options:
Orcish Swarms
End Of Winter (My first time playing with this on)
Barbarian World
Wildlands
Blessings of Amathaon
Living World
Wild Mana
Mana Guardians
Last Days (My first time playing with this also, should be interesting I hope)
All Unique Features
Flavor Start
Why Camilon Jivorn? Well because Emergent is awesome, and Warlord allows easy farming, he's the "jack of all trades" leader for the elves. Also the double production speed of the training buildings is pretty cool too.
I'll take this point to ask some questions here since my understanding of Minor and Emergent leaders is incomplete, I've gotten multiple traits when using an emergent leader (up to 3 in some games like Arcane, Summoner, Ingenuity) is this supposed to happen considering the minor trait is supposed to be lost? Also, I have never gotten to choose a trait for a Minor leader, is this also supposed to happen?
Here's a screen grab of the start.
Plenty of forest, awesome, but waaayyy too much ice. Since It's my first time playing end of winter I'm going to assume everyone else has the same ice problem except for maybe the equator. Two goody huts, two deer, and the Tomb, at this point I'd rather have the Pyre. Hopefully I can find some stone also to offset the slow elven workers.
Note : I've disabled the Bow of the Long Sighted and goblin clan archers from bombarding, this is because I play a ton of multi-player games and forgot to change it back. Normal archers and such by the AI and me can still do so.
Map: A modified Erebus Continent
Size : Small
# of Computers : 4 all random
Difficulty: Monarch
Map Options :
Medium Cohesion (This is modified actually so it's more like high)
Very Few Mountains (again modified)
Wrap x & y
Increased Rivers and Lakes
Separation North and South ( draws a waterline halfway down the map, sometimes its complete sometimes its not)
Game Options:
Orcish Swarms
End Of Winter (My first time playing with this on)
Barbarian World
Wildlands
Blessings of Amathaon
Living World
Wild Mana
Mana Guardians
Last Days (My first time playing with this also, should be interesting I hope)
All Unique Features
Flavor Start

Why Camilon Jivorn? Well because Emergent is awesome, and Warlord allows easy farming, he's the "jack of all trades" leader for the elves. Also the double production speed of the training buildings is pretty cool too.
I'll take this point to ask some questions here since my understanding of Minor and Emergent leaders is incomplete, I've gotten multiple traits when using an emergent leader (up to 3 in some games like Arcane, Summoner, Ingenuity) is this supposed to happen considering the minor trait is supposed to be lost? Also, I have never gotten to choose a trait for a Minor leader, is this also supposed to happen?
Here's a screen grab of the start.

Plenty of forest, awesome, but waaayyy too much ice. Since It's my first time playing end of winter I'm going to assume everyone else has the same ice problem except for maybe the equator. Two goody huts, two deer, and the Tomb, at this point I'd rather have the Pyre. Hopefully I can find some stone also to offset the slow elven workers.