Swamps and Removal

Charybdis

Scion Doomgiver
Joined
Dec 10, 2001
Messages
290
Location
Australia
Ok, so I can scorch/spring a land through the land states (havn't looked, but what'd nature 3 get changed to since spring effectively cancels it), but how do I get rid of the swamps that grow in lizardlands.
 
Nature 3 is still vitalize. And it's still the only way to turn plains into grassland

Spring will turn plains into marsh
Scorch will turn that marsh into grassland

Vitalize will do it in one step, but a sun 1/water 1 pairing doesn't require archmages.


But what I'm really interested in is how to remove the swamp feature. I've scorched the tile from marsh to grassland to plains, another scorch just sends it to desert leaving the swamp 'improvement' there.
 
Yes, if you play the Jotnar, Egress has Scorch and Spring and is able to do the terraforming you mention. I was also a little surprised at how this worked.
 
Yes, Valkrion seems right from my experience as lizards, spring can ONLY create swamp on marsh (or desert>plains naturally). Creating a swamp also destroys other improvements. As a lizard I believe your plains naturally upgrade to marsh, however this is not due to your spells but being in your territory. Though you can scorch all the way to desert, might require clearing jungle, you can't take a random plains somewhere and spring it up.

If you're NOT the lizards, I think you have to get a tech for workers to clear swamps. It's meant to be that way.
 
Yes, Valkrion seems right from my experience as lizards, spring can ONLY create swamp on marsh (or desert>plains naturally). Creating a swamp also destroys other improvements. As a lizard I believe your plains naturally upgrade to marsh, however this is not due to your spells but being in your territory. Though you can scorch all the way to desert, might require clearing jungle, you can't take a random plains somewhere and spring it up.

If you're NOT the lizards, I think you have to get a tech for workers to clear swamps. It's meant to be that way.

I'm playing a scion game, only techs I don't have are a few near the end of each path so unless it requires something like omniscience to clear it I should be fine.

Playing a ff v050 with patch N, had no issue changing the terrains however I wanted to, just couldn't get RID of the swamp improvement at all. Don't care about building it :P
 
You need to scorch it to get rid of it. Within the next turn or turn it should turn to grassland.
 
I'm playing a scion game, only techs I don't have are a few near the end of each path so unless it requires something like omniscience to clear it I should be fine.

Playing a ff v050 with patch N, had no issue changing the terrains however I wanted to, just couldn't get RID of the swamp improvement at all. Don't care about building it :P

Very simple to get rid of. If you have sun mana.

Get adept, use scorch. May have to wait a turn after scorch, its been a little buggy recently. But yeah.
 
You need to scorch it to get rid of it. Within the next turn or turn it should turn to grassland.

Aaah, that's probably it. I was only scorching to plains and then stopping.


Perhaps scorch could have a check to nuke swamp first if it's there before going into terraforming, or just fill it in with masonry :P
 
They didn't seem to answer your question, or I am very lost. First of all, you're able to spring like this: random desert (no forests/jungle/any other features) > random plains > grassland marsh > swamp? As the Scions!? And then scorch takes you all the way back down? I don't see how this is happening, it really must be a bug. You should never have plains swamp to scorch either I'd think.
 
Actually, looking at the code NOONE should be able to spring plains to marsh. The code just isn't there. Only code there is for desert, and creating swamps ON marsh if you're a lizard.

That's the case here - the only options for Spring are Desert -> Plains and Marsh -> Marsh + Jungle.

You can Scorch Marsh to become Grassland, but the only way to create Marsh is through the natural spread of lizard civs. If you're a lizard civ, you'd most likely prefer Marsh to Grassland anyway.
 
I get using Scorch on Marsh to get Grasslands. Also, it is handy converting Ice/Tundra to Plains. Spring on Desert to get Plains.

However, I cannot figure out how to get rid of all the swamps/marsh from lizard lands I conquered?
 
I get using Scorch on Marsh to get Grasslands. Also, it is handy converting Ice/Tundra to Plains. Spring on Desert to get Plains.

However, I cannot figure out how to get rid of all the swamps/marsh from lizard lands I conquered?

Swamps should be removed on scorch - but currently aren't. They will be again on the next release.

Code in the meantime is...

Code:
def spellScorch(caster):
	pPlot = caster.plot()
	iTerrain = pPlot.getTerrainType()
	iFeature = pPlot.getFeatureType()
	iImprovement = pPlot.getImprovementType()
	sJungleFeatures = ['FEATURE_JUNGLE']
	iJungleFeatures = [gc.getInfoTypeForString(sFeature) for sFeature in sJungleFeatures]
	sForestFeatures = ['FEATURE_FOREST', 'FEATURE_FOREST_NEW']
	iForestFeatures = [gc.getInfoTypeForString(sFeature) for sFeature in sForestFeatures]
	# terraform the terrain
	
	[b]if iImprovement == gc.getInfoTypeForString('IMPROVEMENT_SWAMP'):
		pPlot.setImprovementType(-1)[/b]
	
	if iTerrain == gc.getInfoTypeForString('TERRAIN_SNOW'):
		pPlot.setTerrainType(gc.getInfoTypeForString('TERRAIN_TUNDRA'), True, True)
...
 
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