Bungus
Archont of Cootertown
- Joined
- Sep 8, 2004
- Messages
- 1,165
Civ3 has been running slow lately, and although it could be alot of thing, when checking out my Processes with Windows Tank Manager I noticed the system idle processs takes alot of the CPU usage. Like 40-90% (Windows 2000 pro). Looking at it, I guess that it only uses whatever is left over from anything else running (when other programs are running, it drops. Stays around 40% with civ3 running). But I wanted to be sure, to get rid of one less variable. If that is how it functions, why doesn't civ3 use 99% of the CPU and System idle process <1%? Civ3 could use the extra processing power, its taking several minutes a turn early on.