Task allocation

What I was thinking more was that if an Elf city is founded on a forest, the forest stays, but if it's not founded on a forest, there's still no forest.
 
Yes, that perhaps would be logic, but as has been said it would be unbalanced and quite hard for a trivial change... Except if we give each race a native feature, with bonuses and so, but that would be even harder.
 
Yeah, you can take the forest bonuses off, I just meant keep the forest there as in it shows the graphic, and when you mouse over it says 'city ... forest'.
 
Yeah, I think that should do.
 
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