Team Amazon pitboss

I tried restarting the game at milos autosave, which strangely didn't work then restarting the Piboss CPU and restarting an autosave which also didn't work:confused:

My son is sleeping right now in the room with the Pitboss CPU so I will try again to get it to work tommorow morning. Maybe a port closed somehow or something like that:dunno:
 
OK so this AM I checked out the ports and the firewall is set to open the correct ports. I even manually opened the multiplayer ort just to be sure. The game connection is still timing out, which is what I assume is happening to everybody else :(

I must say, I am quite embarrased to admit that I am out of ideas as to what to do:blush: I have hosted several pitbosses, and I have never encountered this particular problem. I would greatly appreciate any suggestions:)

Here is the problem in a nutshell:
When you try to login to the game, you get a "connection timed out" message. I have verified that my internet is up and my network is functioning (Pitboss CPU is a wired-in desktop), as my Pitboss CPU shows up fine in "My Network Places." I know router is working because I am on my wireless laptop now. I know Pitboss CPU connects to internet fine as I just used it to check on how to open ports, plus the civstats for the game is still working fine. I checked Dyndns.com and verified that my account is still active, functioning, and attached to the correct IP address. As I said, I verified that all multiplayer ports are open. I have already tried restarting Pitboss, as well as restarting the CPU and then restarting Pitboss.

So at this point I have no idea why we can't connect. Ideas? Suggestions?
 
Don't know the first thing about running a pitboss. I've been having a "Connection to Pitboss timed out" issue all game, though. Didn't bring it up, because what happens is that I log in, get to where I see the map, get the "timed out" pop-up, return to main menu and then re-log-in fine. Is this the same thing? Don't have time to try now, as I'm running to work.
 
Is there anything like log file for the pitboss application? If so, there can be info with hint why the connection is rejected.

Another idea is to try and log in with your local address of the pitboss machine - guess the IP behind the sommerswerd.dydns.com is the IP of your router and then he redirects all ports to your server who have local IP from the range 192.168.x.xxx If you still cannot connect trough the local network, you will eliminate all port/IP/network related doubts and it will seems it is the pitboss application itself or the operating system who is damaged somehow.
 
Is there anything like log file for the pitboss application? If so, there can be info with hint why the connection is rejected.

Another idea is to try and log in with your local address of the pitboss machine - guess the IP behind the sommerswerd.dydns.com is the IP of your router and then he redirects all ports to your server who have local IP from the range 192.168.x.xxx If you still cannot connect trough the local network, you will eliminate all port/IP/network related doubts and it will seems it is the pitboss application itself or the operating system who is damaged somehow.
I am not sure what you mean by "log file for the pitboss" but maybe the Command Prompt window that opens up when Pitboss is running is what you mean. I had not thought of checking this, but I will do this and see if it gives any clues.

All the other things you suggested I have tried. Here is an updated description of what I have tried so far:

I have verified that my internet is up and my network is functioning (Pitboss CPU is a wired-in desktop), as my Pitboss CPU shows up fine in "My Network Places." I know router is working because I am on my wireless laptop now. I know Pitboss CPU connects to internet fine as I just used it to check on how to open ports, plus the civstats for the game is still working fine.

I checked Dyndns.com and verified that my account is still active, functioning, and attached to the correct IP address. I verified that all multiplayer ports are open. I tried disabling the antivirus program as well as the firewall and neither had any effect. I have already tried restarting Pitboss, as well as restarting the CPU and then restarting Pitboss.

I have also tried unplugging and re-plugging my router as well as unplug/replug my modem and router. I have tried starting a second test-pitboss on the same computer, but I could not log into that one either.

I have also called my ISP and verified that there is was not a block placed on my IP address. I tried logging in using the direct IP address instead of the dyndns one. That didnt work. I have uninstalled/re-installed BTS:(. Game still times out and wont let me log in.

Here is a link to where I am also bringing the issue up on the forum threads: http://forums.civfanatics.com/showthread.php?t=153626&page=14 Maybe someone else might have some ideas. I am sorry everyone for this delay. I will keep the thread updated as I try to resolve this.:(
 
Do you use a port on the ip Sommer? If yes then the allocation of the local ip's on the network changes sometimes when you reboot and you need to reassign them on the router.
 
Do you use a port on the ip Sommer? If yes then the allocation of the local ip's on the network changes sometimes when you reboot and you need to reassign them on the router.
Thanks Smoke, I will check the router again to see if the ports are correctly assigned.
 
Do you use a port on the ip Sommer? If yes then the allocation of the local ip's on the network changes sometimes when you reboot and you need to reassign them on the router.
My dyndns address does not have a port attached to it. It is just sommerswerd.dyndns.org and on the router DynDns settings, it is set the same way, sommerswerd.dyndns.org with no port attached. Is that what you mean?

To make sure I am following you correctly, my understanding is that the default MP port for CIV is 2056. Also, as I understand it, that port is assigned automatically to the pitboss game if you are running only one pitboss game. Then with each concurrent game you start, a new port is must be assigned. The game just automatically assigns the next available port, 2057, 2058 and so on. I know you can do it manually, but by using the game file itself but not through the router right?

At present I am only running one game and that is all I have been running since this game started (ironically, to optimize speed and minimize leakage and crashes:p). So I dont know why or how any other port would be assigned besides 2056.

I did not know you could go into the router and reassign ports to particular games. I do know that you can open the text file of the pitboss game and manually change the port. Is that what you mean? That my port assignment got changed or scrambled in the pitboss file somehow?

Or are you talking about the Port Forwarding settings? On your advice, I did go back and check the port forwarding settings for the router and they all seem to be fine. I have ports 2033, 2056, 2057-2062, 2302-2400, 3783, 6500, 6515, 6667, 13139, 27900, 28900, 29900, 29901 all forwarded.

What else am I missing:confused:
 
Why dont you try it with hamachi? Maybe it will work with it and we can all install hamachi and play on?
 
Why dont you try it with hamachi? Maybe it will work with it and we can all install hamachi and play on?

I hope we can work it out without hamachi. I've had serious issues making it work on my computer... Sorry I can't help out here sommerswerd this isn't really my strong area. Best of luck!
 
My dyndns address does not have a port attached to it. It is just sommerswerd.dyndns.org and on the router DynDns settings, it is set the same way, sommerswerd.dyndns.org with no port attached. Is that what you mean?

To make sure I am following you correctly, my understanding is that the default MP port for CIV is 2056. Also, as I understand it, that port is assigned automatically to the pitboss game if you are running only one pitboss game. Then with each concurrent game you start, a new port is must be assigned. The game just automatically assigns the next available port, 2057, 2058 and so on. I know you can do it manually, but by using the game file itself but not through the router right?

At present I am only running one game and that is all I have been running since this game started (ironically, to optimize speed and minimize leakage and crashes:p). So I dont know why or how any other port would be assigned besides 2056.

I did not know you could go into the router and reassign ports to particular games. I do know that you can open the text file of the pitboss game and manually change the port. Is that what you mean? That my port assignment got changed or scrambled in the pitboss file somehow?

Or are you talking about the Port Forwarding settings? On your advice, I did go back and check the port forwarding settings for the router and they all seem to be fine. I have ports 2033, 2056, 2057-2062, 2302-2400, 3783, 6500, 6515, 6667, 13139, 27900, 28900, 29900, 29901 all forwarded.

What else am I missing:confused:

I am talking about allocating a specific port to the ip you gave into noip.com to give you sommerswerd.dyndns.org.

for example 156.95.135:4848

Allocating a port to the ip is the only way I can get through in my router to the specific pc the pitboss is running as it is a Lan and I cannot connect directly with just the ip, so I thought you had done the same?
 
I am talking about allocating a specific port to the ip you gave into noip.com to give you sommerswerd.dyndns.org.

for example 156.95.135:4848

Allocating a port to the ip is the only way I can get through in my router to the specific pc the pitboss is running as it is a Lan and I cannot connect directly with just the ip, so I thought you had done the same?
To be clear, are you saying I must allocate a specific port in the Civ config file to be say 2056 or 2057 etc? If you say yes I will try that. Althiugh

The IP config in the civ config file reads 2056 currently.

Thanks again for your help.
 
To be clear, are you saying I must allocate a specific port in the Civ config file to be say 2056 or 2057 etc? If you say yes I will try that. Althiugh

The IP config in the civ config file reads 2056 currently.

Thanks again for your help.

What you can try then is:

go to your router page under NAT/virtual server
put in lan ip address the current lan ip address allocated to the hosting pc (last digit needed only). You can find that in the status (DHCP client log lists all the pc's phones or whatever connected to the router)

Put protocol type TCP&UDP

Lan port 2056

Public port 2056

and enable.

Then try to connect to the game from another pc using your ip (the one that shows in whatsmyip.com) and putting :2056 at the end of it. If it works then go to noip.com or any other service you use and create the address you want adding the port.

Hope this helps
 
What you can try then is:

go to your router page under NAT/virtual server
put in lan ip address the current lan ip address allocated to the hosting pc (last digit needed only). You can find that in the status (DHCP client log lists all the pc's phones or whatever connected to the router)

Put protocol type TCP&UDP

Lan port 2056

Public port 2056

and enable.

Then try to connect to the game from another pc using your ip (the one that shows in whatsmyip.com) and putting :2056 at the end of it.
I went to my router webpage and there is no option or tab for NAT/Virtual server. I checked all the tabs. What else might it be under?

I have tried connecting by adding the port # after the IP address, but that isnt working either. Before this recent unexplained breakdown, we were connecting to the game fine right through my router without any need for a port number. I have no idea what changed.:confused:
 
Firstly thanks Sommerswerd for your efforts!

What is your router model?
NetGear WGU624

Reluctantly, I think I have to admit defeat and give in to trying Hamachi:blush:. I have used Hamachi to host and play in the past and it works great, but it is just one additional step that I wanted to spare everyone from:sad:.

I will test out the game on Hamachi and if it works, I will post detailed, idiot-proof, step by step instructions that even the samllest child could follow so everyone can quiclky get Hamachi Running and the game can continue.

:)I thank eveyone for their patience, but I will soon be leaving the country for a week, and it is important that everyone is familiar with Hamachi, and also that the game is up and running while I am gone, since I don't know what my net access will be.
 
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