Team Wacken monarch level practice game.

I played this last night but the forum got a little wacky and I couldn't load anything. Probably due to patch traffic :)

We have AGR, Minings, BW, and AH. Reseaching wheel in
4T
Settler due in 3T, not sure if the chop is worth it
right now, but then again, the worker has nothing
better to do.
No religions founded yet. Wines need Monarchy, which
takes us thru Judeism :hmm:

Turn 31 (2760 BC)
worker chops forest S of rice
Warrior SE to hill, sees more rice
We have marble to our SE, could help if we want
Literature wonders (GLib, etc)

Turn 32 (2720 BC)
Warrior moves SE to forest hills, next to a lion
Beijing finishes: Settler

Turn 33 (2680 BC)
Beijing begins: Settler
I'm starting a settler so the chop goes to it, but wil
switch to a warrior after it's done
Also, the lion avoided our warriors :( I fortify them
on the hill, hope they attack next turn so our settler
can dash to the horses
Tech learned: The Wheel
Warrior defeats: Barbarian Lion.


Turn 34 (2640 BC)
Research begun: Hunting
I chose hunting so we can build some scouts.
Warrior promoted: Woodsman I
Warrior promoted to Woodsman 1 for safety's sake
Settlers move NE, see Wolves, then move back in our
border. We need an escort
Beijing begins: Warrior
Switch Beijing to warrior


Turn 35 (2600 BC)
we see bears to the N. Crap, this settler doing
nothing feels really bad.

Turn 36 (2560 BC)

Turn 37 (2520 BC)
wonderful. barb archers appear from the S. who said
you could ignore early military?
I run the settler back into town. Not much it can do
atm anyways, as the warrior has to stay put.
Tech learned: Hunting
Beijing grows: 3
Beijing finishes: Warrior


Turn 38 (2480 BC)
Research begun: Archery
Warrior's are healed, moving back to escort the
settler. New warrior stays in town. Will build
another to keep us safe.
Beijing begins: Scout
Scratch that. Hinduism was founded somewhere. We
need to meet people so build a scout

Turn 39 (2440 BC)
I'm taking a high risk gamble with the settler.
Probably very stupid but it gets us a town earlier if
it pays off.

TeamWacken2440BC.jpg


Turn 40 (2400 BC)
Move the settler 2T E to the hill, warrior covers.
this is a good spot for the 2nd town as it gets the
rice, horses, silks, and had decent tiles. We have 1
dead tile (desert) but otherwise the spot is good.
Barb archer keeps poking out of the tundra due S of
Beijing, then jumping back into the fog. Watch out
for him.
 
Since Offa didn't play the other game last night, he is now up in 2 :lol: alright to switch as follows?

Roster
Xevious -
Wacken
Gman - just played
Dman - up
Offa - on deck

Also, I will be out of town on Thursday and Friday of this week.
 
Ok... i have it and Offa is up in the parallel game.

Need some time to study and play
 
Ok. Thanksgiving hiatus and i only briefly visited civfanatics yesterday.
I am up in two games and will try to get to both of them today.

I am not sure about Bejing building scout. Personally, I need some convincing why it is important to meet other folks in Civ4. Trades aren't possible until alphabet. The only agreement that is possible initially - open borders. AIs simply won't trade before getting to know better each other. Trading technologies also not possible until much later in the game due to AIs reluctance to trade in this version. So, i am not so sure it really mattters if we find somebody now or 50 turns from now.
However watching what happened to Offa in parallel game we really ought to start building up some military to defend against barbarians. If they have archers now 10-15 turns from now we might expect barb axemen to show up if we run out of luck.

EDIT: I've also updated my computer with the latest patch, i am not sure if that would make my saves incompatible with pre-patch Civilization. I suggest you upgrade :)
 
Ok, i see... Gman lined up production queue in Bejing for next 2 players....
I really don't care about that scout but it is almost completed so does not make sense to remove the guy now. Next turn.

T1. Shanghai is founded on proposed hills. We need to expand borders to take advantage of "good" tiles. Need to research mistysism for obelisks. At the same time we need Pottery urgently. We can't research without source of income.
T2. 2320BC. Bejing scout->warrior in 2 turns settler next.

T3. 2280BC. Scout is scouting

T4. 2240BC. Archery comes switch to pottery. Workers finished chopping wood. Settler in 3 turns.

T5. 2200BC. Sending workers to connect copper. Sending warriors up north to the new city location besides silk. Scout uncovered another source of rice over there. Lots of food and gold. That town will definetely will be the major source of gold and specialists and it will only share 2 tiles with Bejing.

T6. 2160BC. Scout sees a village... Also, looks like we are alone on the island just like in the Catherine's game.

T7. 2120BC. Barb warriors appear just next to our copper. Damn! Dispatch warrior to deal with those. Bejing settler->archer. We get stinky 29gold from the village. I was hoping for a free tech or something.

T8. 2080BC Guangzhou is founded. Perhaps i should have sacrificed one source of silk anyway... Location is still good but not ideal. Also, Copper is outside of city location for now. It needs to expand borders. We need another worker.

T9. 2040BC. Bejing is rioting.

IBT. Bejing expands and we get copper in our city borders, but i already moved workers out.

T10. Move warrior back to Bejing to quell riots. Archer will be ready next turn.
Settlers ended turn next to barb archers. Here is another point why it is waste of hammers to build settlers. Chances are they get killed before you can move them anywhere.
I have just emphasized rule in my book on not building a single settler. :)

Pottery comes next. We need to decide how we want to expand our cities. With culture obviously but there are two ways to do it. Obelisks (mystisism) or libraries (writing) Obelisks are cheap but expire soon. Libraries are better value but more expensive.
I marked suggested locations for the new city. But we need to improve existing 1st a little before getting 4th.

Roster:

Xevious - on deck
Wacken
Gman -
Dman - just played
Offa - up

Save
wackentrain2000NC.jpg
 
This is pretty tough. The link to the save is dead, so I got it direct from the uploads 10 directory, only to find it is in the new patch, a 25MB download.

Hopefully can load up the game eventually.

Edit: I have loaded it. It looks like a scout, not a settler next to the barb archer.
I think I will go for myst, as it will give culture sooner.
 
My first go at this post got chewed up in cyberspace.:mad:

Nyway the moves went very fast.
I researched masonry by mistake, as it was selected when I clicked on monotheism: I thought the game was bypassing polytheism or something.

2000
finally load up game in new patch. Have to change preferences back to single units etc

Ibt
Scout in east is killed by barb archer.
Barb warrior west of Beijing

1960
Beijing archer -> barracks
Worker to build pasture

1840
Myst learnt, click for monotheism brings up masonry.

1800
Beijing grows causing unhappiness.

1720
Barb archers now to east of Shanghai, to south of Beijing and barb warrior on our copper.

1680
Our archer kills the barb warrior on the copper, reducing to 1.6/3. Our copper road has been pillaged though.

1640
Shanghai is due to finish archer next turn, but the barb archer is ready to attack

Barracks complete in Beijing, start an archer: due in 2.

ibt
Shanghai is attacked and a newly complete archer successfully defends! That is a change from civ3.

1600
Nil to report

Ibt
Capital is attacked and our archer wins again

1560
Archer finished in capital.
Promote archers to drill1 and drill2.

Start Stonehenge.

Notice I have overshot by one, so stop.
Our defensive position looks OK now, although it looked pretty dicey earlier on.
Lots of work for our worker, who could do with some help.

1560bc.GIF


http://www.civfanatics.net/uploads10/WACKEN_BC-1560.Civ4SavedGame
 
Well, I've been beating my head against the wall trying to get Civ4 GOTM to work on my computer (4 deinstall/reinstalls so far), so I guess I'll play this instead.

I got it. I'll take a look and give my thoughts and wait a bit for anyone else to post, though I may not wait long (9pm already here).
 
Looks well...
i am not sure if we get to complete Stonhedge before AIs though..
We need few axemen to dispatch barbarians.
Best job for archers is to place them outside of our borders on top of hills in strategic spots and fortify. They will lure and kill all wondering barbarians and our workers will work safe meanwhile.

EDIT: Sorry about changing the graphic preferences. For some pervert reasons i enjoy multi-unit graphics and the battles in high graphic definition. :). And my fault on the dead link. I think that's because i had a space in the file name.
 
1560BC(0) Switch to grass in Guan for food since barracks is overrun. Warrior from Beijing SE to go exploring. Switch to worker in Beijing, we need another one sooner rather than later, will take 5 turns. We can chop stonehenge with the worker. Maximize gold in Beijing also, cutting a turn off Poly.

1520BC(1) Guan:Barracks->Archer. Grows in one. Worker SW, mine copper. This will give us a lot of hammers to speed a settler or worker in Guan. Warrior NE,SE.

1480BC(2) Barb warrior to hill N of Shanghai. Warrior SE.

1440BC(3) Barb warrior attacks Shanghai and loses (no damage). Barb Warrior on hill NE,E of Guan. Archer due in 1 there. Warrior from Guan NE to cow. If barb kills warrior, it should be weakened enough for archer to take it out. Warrior explores S. Shanghai archer promotes to City Garrison I. Learned Poly, start Priesthood to allow Oracle (and free tech). Will rush new worker to marble, and a settler to allow us to use it. If we can then learn Writing and Monotheism before Oracle finishes, we can get Theology (and Christianity) for free.

1400BC(4) Barb warrior attacks cow warrior and loses. Judaism learned by someone. Warrior promotes to Woodsman I and goes E to forest hill. Guan:Archer->Archer. Archer promotes to City Garrison I. Warrior SW, finds furs (2) SE of Beijing. Copper is mined, MM Guan for archer in 3. Trying to get Priesthood down to 2 turns, but just can't make it. Hmm, come to think of it, would be better to use all those shields in Guan to build Stonehenge there. Then build Oracle in Beijing. If I rush a settler out of Beijing and then hook up marble I can speed up Oracle.

1360BC(5) Barb warrior appears SW of Beijing. Beijing:Worker2->Settler. Work one wine for extra gold. We'll get 6 turns of 12 hammers plus 30 from forest for 102 to build settler. Can use second wine on last 2 turns. Worker2 SE,NE,E. Worker1 road copper. Warrior SW. Seems more likely I'll use Guan to build Oracle after Stonehenge, as it can use forest hills after expansion for even more shields. Not going to get marble hooked up fast enough to be of use for Oracle, so will likely concentrate on furs.

1320BC(6) Barb warrior now 3SW of Beijing. Archer (5exp) heading to forest SW,W to draw it's fire. Warrior SE to fur on coast, sees barb archer 2SW. Will stay here and hope it comes to attack. Worker2 chop. Shanghai grew, MM for barracks in 5.

1280BC(7) Priesthood->Writing. Barb warrior SW,SW,W of Beijing. Barb Archer approaching Shanghai from NE. Just noticed the barb archer way south of Beijing is sitting on top of a hut (didn't move). Copper connected. Archer W to forest NE of barb. Worker1 N, will chop to help Stonehenge/Oracle.

1240BC(8) Barb goes E, S of our archer, fortify and hope he attacks, otherwise, will have to attack him. Barb archer now NE of Shanghai. Notice barb city pop up 2SE,2S of Shanghai.

1200BC(9) Barb archer attacks Shanghai and loses. Warrior now SW of Beijing. I'd attack it, but the defending archer has better win odds (50% city defense + 40% from city + 25% fortify = 115% for 6.5 vs 2 from warrior?). Worker2 road. While we need the lux from furs, we need to get Shanghai hooked up, which will net us horses also. Use 2nd wine in Beijing, still 2 turns to settler. Decide not to attack barb.

1160BC(10) Barb attacks the forest archer near Beijing and loses. Forest cleared for 42 hammers to Stonehenge, which overruns it. Queue Oracle so it will be next build there.



Stonehenge, Settler and Barracks will all finish next turn. Writing is due in 2 and I've queued Monotheism and Theology next. If we're lucky, we'll get Oracle right after Monotheism and can take Theology for free. PLEASE keep an eye on completion time so that it doesn't complete too early (i.e. before Mono finishes). Another option would be to speed Oracle with another forest chop and take Monarchy for free to allow us to hook up wine. The only thing I don't like about this is Theology is a much more expensive tech that will give us a religion to boot (no way any other civ will get theology first unless we lose the oracle).
 

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Xevious said:
1560BC(0) Switch to grass in Guan for food since barracks is overrun. ....

.............Forest cleared for 42 hammers to Stonehenge, which overruns it.

Why do you refer to those as overrun? Technically all extra hammers will go to the next project and there is no need to move workers around. I reckon you did it for city growth rather than to save "wasted" hammers.

Personally, i never managed to finish Oracle before AIs on monarch level. I reckon that will be the case here as well. But we might be lucky, who knows.
Is Code of laws taken already? We can research writing and go straight for CoL to learn Taosism instead of theology. That will make fewer turns to research
 
While hammers are carried to the next project, it is still an overrun, but yes, I meant that I was going for more growth. An extra citizen in Guan would be great. If we chop another forest I think we have a very good chance of getting Oracle, especially since we get 50% bonus to building world wonders. Chopping one of those hill forest and then mining it would provide hammers from the forest plus 4 hpt.

I completely forgot about COL. Of course we could take that right after writing for Confucianism. Theology was a very expensive tech which was my main reason for going that way. I still think we should research monotheism, but if Oracle is about to finish before Mono is done we could take COL instead. Also need to keep an eye out to make sure Confucianism isn't learned in a distant land before taking that free.
 
Turn1:
Bejing Worker
Ghangzhou Granary.
Shanghai Granary.
Turn2:
Research to Code of Laws.
Turn3:
Found Nanjing start Archer.
Turn4:
Ghangzhou Archer.
Turn5:
Bejing Library.
nanjing completes archer with forest cut. - Worker.
Turn6:
--
Turn7:
--
Turn8:
--
Turn9:
--
turn10:
--
 
Turn 85 (750 BC)
We will have CoL in 4T, but someone already has Confusism?
looks like theres 1 lux on the island (furse) near Nanjing
Actually, we also have wines. Wonder why we reseached CoL instead of Monarchy? We could use the wineries
Machinery gets us our UU, but we need to send ships out to meet people

Turn 86 (725 BC)
actually, we also have silks, so we do need calender
Beijing grows: 7
Shanghai finishes: Granary

Turn 87 (700 BC)
Shanghai begins: Library
Start some shields towards a Lib in Shanghai, but will switch to an axeman once the road to town finishes
I see an archer is on automove, and I assume that this is where we want the settler
Guangzhou finishes: Settler

Turn 88 (675 BC)
Guangzhou begins: Axeman
Guangzhou begins: Library
Guangzhou begins: The Oracle
Go for Oracle in Guangzou. With marble connected, it could finish in 12T
Confucianism founded in Guangzhou
Confucianism has spread: Guangzhou
Tech learned: Code of Laws

Turn 89 (650 BC)
Research begun: Monarchy
Ok, I was wrong about CoL :) We also have a confucian misionary. I hold on to him for now. Religion will spread to the capitol fast enough
I use the anarchy to select Slavary as well

Turn 90 (625 BC)
Stone comes online, Oracle in 7T. I also start a chop nearby
Shanghai begins: Axeman
Shanghai switched to Axeman in case any nasty barbs show up
Archer has reached settlement site
Guangzhou grows: 5

Turn 91 (600 BC)

Turn 92 (575 BC)
Guangzhou begins: The Parthenon
Well, that didn't last long :) Oracle completed elsewhere, switch to Parthenon, another marble wonder (15T)
We get 75h for the chop
Beijing finishes: Library
Nanjing finishes: Worker

Turn 93 (550 BC)
Beijing begins: Axeman
Nanjing begins: Library
Confucianism has spread: Beijing
Xian founded
Xian begins: Library
Xian founded, starts a Lib. Worker is roading towards the new town. I got impatient with Beijing and joined the Missionary to get another citizen to worker

Turn 94 (525 BC)
Start a camp on the fur near Nanjing and chop another forest near Parthalon town
Guangzhou grows: 6

Turn 95 (500 BC)
Not much. Screenie to show our progress below.

If we want to drop one of the 2 CIV games due to game overload (as has been hinted in the sgotm thread), we can always just put one on the backburner for later?

TeamWacken500BC.jpg
 
Xevious -
Wacken
Gman - just played
Dman - up
Offa - on deck


I am up in both SGs... will likely be playing this one first and Catherine's either today or tomorrow at latest....
 
I have a feeling we lost it with Civ4.... :)
fuzzy, misunderstood, lack of communication and strategy.

I admit i played absent mindedly although tried my best...
Not much happened during last 10 turns. all i can suggest for the next player. build more cottages and workers... I am not sure on tech research. I was going for the calendar to build silk plantations. I wouldn't start any wonders, we will definetely be beaten.

t1 475BC.
t2. 425bC Bejing axe-granary (for health not growth really)
t3. 400BC.
t4. 375BC. However had a brilliant idea to build Parthenon - it didn't work out
We lost the race and get some 300 gold instead. Such a waste of time.

IBT. Some man called Gibbon put together a list of greatest civilizations.
He called us Wacken the hopeless

T5. 350BC.

T6. 325BC.

t7. 300BC monarchy comes start on fishing. Decided to revolt to accept hereditary rule

t8. 275BC. Anarchy is over.

T9. 250BC.

T10. 225BC. Bejing granary->worker.

save
 
Looks, like we burried our Civ4 SGs,
but i just wanted to say i am dropping this game as well. (please see my post in Catherine's game).... :(
 
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