I'm curious if other players have noticed that there are certain techs that the AI consistently overvalues.
I am playing a 'no research' game on Emperor (I can only research ancient worker techs, all else must be bought or traded), and I've noticed that the AI prices pretty much all techs at 150% of the beaker value. This has been very consistent, and doesn't seem to depend on personality.
But there are two techs that the AI asked for a bit more than 150% beaker value - Guilds and Printing Press. Of course there may be many others I didn't notice or didn't research.
Don't let the tech gap fool you - I'm about to win an aggressive diplomatic victory
I'm bringing this up because I'm also playing an Immortal aggressive AI game right now, and I was able to pull off a surprisingly fair trade involving Guilds: Guilds and Philosophy for Civil Service, Compass, Drama, Monotheism, and some gold.
Since the AI tends to research the Guilds-Gunpowder path, I typically trade back for them. Guilds is a great tech, but in most games it is overshadowed by Civil Service. But might it be smart to instead prioritize techs that the AI relatively overvalues?
Has anyone else noticed certain techs that are overvalued (for trading, not research priority)?
I am playing a 'no research' game on Emperor (I can only research ancient worker techs, all else must be bought or traded), and I've noticed that the AI prices pretty much all techs at 150% of the beaker value. This has been very consistent, and doesn't seem to depend on personality.
But there are two techs that the AI asked for a bit more than 150% beaker value - Guilds and Printing Press. Of course there may be many others I didn't notice or didn't research.
Spoiler :

Don't let the tech gap fool you - I'm about to win an aggressive diplomatic victory

I'm bringing this up because I'm also playing an Immortal aggressive AI game right now, and I was able to pull off a surprisingly fair trade involving Guilds: Guilds and Philosophy for Civil Service, Compass, Drama, Monotheism, and some gold.
Since the AI tends to research the Guilds-Gunpowder path, I typically trade back for them. Guilds is a great tech, but in most games it is overshadowed by Civil Service. But might it be smart to instead prioritize techs that the AI relatively overvalues?
Has anyone else noticed certain techs that are overvalued (for trading, not research priority)?