Really can i get a screenie of these both, thx.
This time when I load it up it is fine.
I would suggest Hard Percussion cost half what it does. Scraping, Chopping and Piercing one third of there current costs and you drop Soft Percussion.
Slash and Burn needs to move a bit to where you have the tools for slashing. I would suggest
Hafting which should probably be called something like
Composite Tools to reflect the fact that they are tools made from stone, wood and some binding agent (string, tar, resin or rawhide).
Portable Shelter was a game mechanic in RoH to allow the building of the Nomad Unit. If we are going to use it in C2C then it needs to be after
Simple Woodworking or
Composite Tools. We then have two of "our" Nomad units. I think
Portable Shelter should be a requirement for
Stone Shelters.
We need a new colour back ground for nomad unit promotions so only they can get them.
On units: - basically hominids and great apes start with three units "bash with something", "poke at with something" and "throw stuff at". "Throw stuff at" is the C2C stone thrower. At
Hard Percussion a new unit "Bash with sharp stone" or earliest Axeman (hits with stone axe head in both hands) becomes available. With
Simple Wood Woodworking "Bash with branch shaped for purpose" or Clubman and "Poke at with long branch" or Early Spearman (wood) come along. With
Heat Treatment you get Early Spearman (hardened wood).
With
Hafting you should get both Spearman (stone), Axeman (stone) and Clubman (stone mace). However you still have the two tech axe making and spear making so perhaps they should stay but be a bit cheaper. Say
Hafting at 3/4 cost and Spear/Axe Making being half cost.
BtW the new tech tree has made it impossible to get all three religions (Druid, Shaman and Tengri) and get to
Sedentary Lifestyle first.