Ploeperpengel
academic precarity
I think we need another new approach to techs and how we want them to represent the scale of WH history in the mod.
The ancient era seriously lacks design and that's mainly because we didn't think enough about the timescale we chose for the mod imo. Where should this mod really start? in the stoneage or not better a little later?
Things I'm not happy with:
-Religions should enter the mod earlier
-ancient era is lacking cultural advances, maybe we should take some techs from the age of magic and transfer them here
-as said WH-history isnt reflected correctly-problem is we have many civs that have their golden ages in different eras - how to find an elegant solution for this?
First we should discuss the timescale. Where do you think the ancient era should start here?
* -15000 to -5590
* The Old Ones flourished in Lustria Spawning of Slann, Saurus, Skinks and Kroxigor. Founding of first pyramid cities. Creation of the World Pond and the separation of continents. (L) -5600
* Chaos (C) -5589 to -4420
* Collapse of the polar warp gates. The Old Ones perish. Many cities fall into ruins. Oldest of the Slann also perish. Lizardman armies prevail over daemonic hordes. (L) -4920
* Chaos (C) -4920
* Aenarion passes through the sacred flame and then defends the Shrine of Asuryan against the Chaos Horde of Morkar. (HE) -4909
* Aenarion arrives in Caledor and is recognized as the chosen of Asuryan by Caledor Dragontamer. The great dragon Indaugnir becomes Aenarion's steed. They fly to Vaul's Anvil where the Dragon Armour of Aenarion is forged along with many weapons that will eventually become heirlooms of the great Elf noble families. Technically, the rank of Prince in present day Ulthuan belongs to anyone who can show possession of one of the ancient weapons. (HE) -4904
* The war against Chaos begins in earnest as the Elf Dragonriders descend from Caledor and take the fight to the enemy. (HE) -4761
* The forces of Chaos are driven back for a time and a fragile peace descends on Ulthuan. Aenarion marries the Everqueen Astarielle and two children, Yvraine and Morelion are born to them. (HE) -4713 (Note 1)
* Aenarion rescues the witch Morathi from a Slaaneshi warband. They make court in Nagarythe. (HE) -4707
* Caledor Dragontamer concludes that the only way to stop Chaos is to drain the winds of magic from the world. He starts repairing and expanding the ancient network of standing stones which has stood upon Ulthuan since the dawn of time. (HE) -4458 (Note 1)
* Morathi bears Aenarion a child, Malekith, the future Witch King of Naggaroth. (HE) -4500 (Note 1)
* The Battle of the Isle of the Dead. At this epic battle Caledor Dragontamer creates the magical Vortex. Aenarion suffers a mortal wound and as his last act flies to the Blighted Isle and drives the Sword of Khaine back into the alter. Aenarion's body is never found. (HE) before -4500
* The Time of the Ancestor Gods. No written records of these times survive but legend relates that the Dwarfs began their slow consolidation of the Worlds Edge Mountains about Imperial year -5000. This age came to a close with the coming of Chaos, the disappearance of the Ancestor Gods Grimnir into the Chaos Wastes, and the disappearance of the other Ancestor Gods shortly afterwards. Dwarf tradition holds that Grimnir closed the mighty Chaos Gate after battling with the Chaos Gods thereby saving the world from certain doom. Shortly before Grimnir's disappearance the Dwarfs and High Elves meet for the first time, and friendly relations are established between the two races. (D) -4500
* The time of the Ancestor Gods. No written records of these times survive although legend tells of the gradual colonization of the Worlds Edge Mountains. (CD) -4461 (Note 1)
* Aenarion rescues the witch Morathi from a Slaaneshi warband. They make court in Nagarythe. (DE) -4458 (Note 1)
* Morathi bears Aenarion a child, Malekith, the future Witch King of Naggaroth. (DE) -4419
* First High Elf explorers penetrate Lustrian jungles. (L) -4419
* The coronation of Bel Shannaar marks the end of the war whit Chaos and the start of the great period of rebuilding that sees the rise of Tiranoc to pre-eminence among the Elf realms. (HE) -4419 (Note 1)
* Aenarion is slain at the Battle of the Isle of the Dead. Malekith is passed over as the new Phoenix King and Bel-Shannaar is crown in his place. (DE) -4300
* The most adventurous Dwarfs journey across the barren upland region north of the Worlds Edge Mountains which they name 'Zorn Uzkul' (or the Great Skull Land) in the plain of Zharr. (CD) -4164
* The foundations of the first colonies in the New World on the east coast. Malekith defeats the Orc warlord Gritok Redfang and saves the city of Athel Toralien. (HE), (DE) -4119
* In this year Malekith of the High Elves and Snorri Whitebeard the High King of the Dwarfs combined their mighty armies and finally drove out the last remnants of Chaos from the Old World. Afterwards trade between Dwarfs and Elves flourished and the Dwarfs founded many new strongholds. (D) -4119
* The elves land in the Old World. Malekith befriends the Dwarf King Snorri Whitebeard and together the armies of Dwarfs and ELves begging to drive the remnants of Chaos from the lands. As the colonies prosper wealth begins to flow back to Ulthuan. (HE) -3500
* Abandoned by their gods, Dwarfs of the Dark Lands turn to the worship of the evil god Hashut, the Father of Darkness. (CD) -3418
* The Cult of Pleasure begins its slow spread through Nagarythe and across all Ulthuan. (HE) -2839
* The High Elf Phoenix King Bel-Shannaar visits the newly founded Dwarf stronghold of Karaz-a-Karak where he is made welcome by the aged but venerable Snorri Whitebeard. The two great kings swear an oath of friendship, and Malekith remains in Karaz-a-Karak as his King's ambassador. For awhile Elves and Dwarfs prosper, until the Elves are draw back to Ulthuan where civil strife is tearing their land apart. (D) -2839
* Bel-Shannaar himself visits the newly founded Dwarf stronghold of Karaz-a-Karak and signs the pledge of eternal friendship between Dwarfs and Elves. Malekith stays on as ambassador and remains on friendly terms with the Dwarf Kings. (HE) -2798
* Malekith begins his great period of wandering around the world in search of magical artifacts of elder times. In the northern wastelands Malekith finds the Circlet of Iron in the ancient ruined city of Vorshgar. (DE) -2788
* Malekith begins his great period of wandering around the world in search of magical artifacts of elder times. (HE) -2774
* In the northern wastelands Malekith finds the Circlet of Iron in the ancient ruined city of Vorshgar. (HE) -2774
* Malekith returns to Ulthuan and denounces his own mother as a lackey of the Chaos gods and a traitor to the kindred Elves. (DE) -2774
* Malekith returns to Ulthuan and denounces his own mother as a Slaanesh worshiper. The Cult of Pleasure is revealed as being secretly given over to the worship of Slaanesh. (HE) -2750 to -2751
* The massacre at the shrine of Asuryan. Bel Shannaar assassinated. Malekth is burned by the sacred flame and horribly mutilated. Later that year his assassins try to kill the future Phoenix King Caledor I who is rescued by a band of Chracian hunters, the ancestors of the White Lions.(HE) Civil war erupts across all Uthuan.(DE) -2749
* Coronation of Caledor. Malekith flees to Nagaryth. Civil war erupts across all Uthuan. Brother turns against brother as the devotees of the Cult of Pleasure stir up trouble in every city and town. (HE) -2739
* The renegade wizard princes flees Saphery and join Malekith. Hotek, a heretic priest of Vaul, steals the sacred hammer from Vaul's Anvil and makes his way to Nagaryth. (DE) -2736
* Malekith is sealed within his black armour and is hailed as the Witch King. The intensity of the war increases. (DE,HE) -2724
* Caledor defeats the Witch King at the Battle of Maledor. The Witch King flees and decides to implement his master plan. (DE,HE) -2723
* The Sundering. As a result of the Witch King's interference with the vortex that contains the Real of Chaos much of the northern Ulthuan is sunk. The renagade wizards raise the feares Black Arks and depart to the cold north to found the Dark Elf kingdom of Naggaroth. There is little the High Elves can do to stop them at this point. Tiranoc is lost beneath the waves and the cataclysmic unleasing of energies devestates the land. The Elves begin to rebuild thier shattered land. Contact is lost with the Old world colonies. (DE,HE) -2700
* Legend tell how the mighty ziggurat, Mingol Zharr-Naggrund (lit. The Great City of Fire and Desolation) was raised from dark iron and black obsidian by the most powerful Chaos Dwarf Sorcerers. (CD) -2630
* A Dark Elf expedition returns to Ulthuan and hostilities resume. Caledor reorganises the High Elf army for defence and begins the building of the Gateway Fortress in the norther passes. (DE,HE) -2600
* Enslavement of Orc and Goblin tribes throughout the Dark Lands and Mountains of Mourn. (CD) -2599
* Griffon Gate, the Unconquered Fortress, is finally copleated. It is the first of a series of massive strongholds that will eventually gaurd the approaches to the Inner Lands. The war rages on unabated as the Dark Elves seek to gain access to the Inner Lands and conquer the Holy Shrines. The High Elves resist them. (DE,HE) -2500
The rise of Nehekhara, the first true human civilsation. Upon thier death, thePriest King rulers are mummified and entombed in great pyramids. Those clusters of tombs and pyramids are called necropolises. (Un)
The ancient era seriously lacks design and that's mainly because we didn't think enough about the timescale we chose for the mod imo. Where should this mod really start? in the stoneage or not better a little later?
Things I'm not happy with:
-Religions should enter the mod earlier
-ancient era is lacking cultural advances, maybe we should take some techs from the age of magic and transfer them here
-as said WH-history isnt reflected correctly-problem is we have many civs that have their golden ages in different eras - how to find an elegant solution for this?
First we should discuss the timescale. Where do you think the ancient era should start here?
* -15000 to -5590
* The Old Ones flourished in Lustria Spawning of Slann, Saurus, Skinks and Kroxigor. Founding of first pyramid cities. Creation of the World Pond and the separation of continents. (L) -5600
* Chaos (C) -5589 to -4420
* Collapse of the polar warp gates. The Old Ones perish. Many cities fall into ruins. Oldest of the Slann also perish. Lizardman armies prevail over daemonic hordes. (L) -4920
* Chaos (C) -4920
* Aenarion passes through the sacred flame and then defends the Shrine of Asuryan against the Chaos Horde of Morkar. (HE) -4909
* Aenarion arrives in Caledor and is recognized as the chosen of Asuryan by Caledor Dragontamer. The great dragon Indaugnir becomes Aenarion's steed. They fly to Vaul's Anvil where the Dragon Armour of Aenarion is forged along with many weapons that will eventually become heirlooms of the great Elf noble families. Technically, the rank of Prince in present day Ulthuan belongs to anyone who can show possession of one of the ancient weapons. (HE) -4904
* The war against Chaos begins in earnest as the Elf Dragonriders descend from Caledor and take the fight to the enemy. (HE) -4761
* The forces of Chaos are driven back for a time and a fragile peace descends on Ulthuan. Aenarion marries the Everqueen Astarielle and two children, Yvraine and Morelion are born to them. (HE) -4713 (Note 1)
* Aenarion rescues the witch Morathi from a Slaaneshi warband. They make court in Nagarythe. (HE) -4707
* Caledor Dragontamer concludes that the only way to stop Chaos is to drain the winds of magic from the world. He starts repairing and expanding the ancient network of standing stones which has stood upon Ulthuan since the dawn of time. (HE) -4458 (Note 1)
* Morathi bears Aenarion a child, Malekith, the future Witch King of Naggaroth. (HE) -4500 (Note 1)
* The Battle of the Isle of the Dead. At this epic battle Caledor Dragontamer creates the magical Vortex. Aenarion suffers a mortal wound and as his last act flies to the Blighted Isle and drives the Sword of Khaine back into the alter. Aenarion's body is never found. (HE) before -4500
* The Time of the Ancestor Gods. No written records of these times survive but legend relates that the Dwarfs began their slow consolidation of the Worlds Edge Mountains about Imperial year -5000. This age came to a close with the coming of Chaos, the disappearance of the Ancestor Gods Grimnir into the Chaos Wastes, and the disappearance of the other Ancestor Gods shortly afterwards. Dwarf tradition holds that Grimnir closed the mighty Chaos Gate after battling with the Chaos Gods thereby saving the world from certain doom. Shortly before Grimnir's disappearance the Dwarfs and High Elves meet for the first time, and friendly relations are established between the two races. (D) -4500
* The time of the Ancestor Gods. No written records of these times survive although legend tells of the gradual colonization of the Worlds Edge Mountains. (CD) -4461 (Note 1)
* Aenarion rescues the witch Morathi from a Slaaneshi warband. They make court in Nagarythe. (DE) -4458 (Note 1)
* Morathi bears Aenarion a child, Malekith, the future Witch King of Naggaroth. (DE) -4419
* First High Elf explorers penetrate Lustrian jungles. (L) -4419
* The coronation of Bel Shannaar marks the end of the war whit Chaos and the start of the great period of rebuilding that sees the rise of Tiranoc to pre-eminence among the Elf realms. (HE) -4419 (Note 1)
* Aenarion is slain at the Battle of the Isle of the Dead. Malekith is passed over as the new Phoenix King and Bel-Shannaar is crown in his place. (DE) -4300
* The most adventurous Dwarfs journey across the barren upland region north of the Worlds Edge Mountains which they name 'Zorn Uzkul' (or the Great Skull Land) in the plain of Zharr. (CD) -4164
* The foundations of the first colonies in the New World on the east coast. Malekith defeats the Orc warlord Gritok Redfang and saves the city of Athel Toralien. (HE), (DE) -4119
* In this year Malekith of the High Elves and Snorri Whitebeard the High King of the Dwarfs combined their mighty armies and finally drove out the last remnants of Chaos from the Old World. Afterwards trade between Dwarfs and Elves flourished and the Dwarfs founded many new strongholds. (D) -4119
* The elves land in the Old World. Malekith befriends the Dwarf King Snorri Whitebeard and together the armies of Dwarfs and ELves begging to drive the remnants of Chaos from the lands. As the colonies prosper wealth begins to flow back to Ulthuan. (HE) -3500
* Abandoned by their gods, Dwarfs of the Dark Lands turn to the worship of the evil god Hashut, the Father of Darkness. (CD) -3418
* The Cult of Pleasure begins its slow spread through Nagarythe and across all Ulthuan. (HE) -2839
* The High Elf Phoenix King Bel-Shannaar visits the newly founded Dwarf stronghold of Karaz-a-Karak where he is made welcome by the aged but venerable Snorri Whitebeard. The two great kings swear an oath of friendship, and Malekith remains in Karaz-a-Karak as his King's ambassador. For awhile Elves and Dwarfs prosper, until the Elves are draw back to Ulthuan where civil strife is tearing their land apart. (D) -2839
* Bel-Shannaar himself visits the newly founded Dwarf stronghold of Karaz-a-Karak and signs the pledge of eternal friendship between Dwarfs and Elves. Malekith stays on as ambassador and remains on friendly terms with the Dwarf Kings. (HE) -2798
* Malekith begins his great period of wandering around the world in search of magical artifacts of elder times. In the northern wastelands Malekith finds the Circlet of Iron in the ancient ruined city of Vorshgar. (DE) -2788
* Malekith begins his great period of wandering around the world in search of magical artifacts of elder times. (HE) -2774
* In the northern wastelands Malekith finds the Circlet of Iron in the ancient ruined city of Vorshgar. (HE) -2774
* Malekith returns to Ulthuan and denounces his own mother as a lackey of the Chaos gods and a traitor to the kindred Elves. (DE) -2774
* Malekith returns to Ulthuan and denounces his own mother as a Slaanesh worshiper. The Cult of Pleasure is revealed as being secretly given over to the worship of Slaanesh. (HE) -2750 to -2751
* The massacre at the shrine of Asuryan. Bel Shannaar assassinated. Malekth is burned by the sacred flame and horribly mutilated. Later that year his assassins try to kill the future Phoenix King Caledor I who is rescued by a band of Chracian hunters, the ancestors of the White Lions.(HE) Civil war erupts across all Uthuan.(DE) -2749
* Coronation of Caledor. Malekith flees to Nagaryth. Civil war erupts across all Uthuan. Brother turns against brother as the devotees of the Cult of Pleasure stir up trouble in every city and town. (HE) -2739
* The renegade wizard princes flees Saphery and join Malekith. Hotek, a heretic priest of Vaul, steals the sacred hammer from Vaul's Anvil and makes his way to Nagaryth. (DE) -2736
* Malekith is sealed within his black armour and is hailed as the Witch King. The intensity of the war increases. (DE,HE) -2724
* Caledor defeats the Witch King at the Battle of Maledor. The Witch King flees and decides to implement his master plan. (DE,HE) -2723
* The Sundering. As a result of the Witch King's interference with the vortex that contains the Real of Chaos much of the northern Ulthuan is sunk. The renagade wizards raise the feares Black Arks and depart to the cold north to found the Dark Elf kingdom of Naggaroth. There is little the High Elves can do to stop them at this point. Tiranoc is lost beneath the waves and the cataclysmic unleasing of energies devestates the land. The Elves begin to rebuild thier shattered land. Contact is lost with the Old world colonies. (DE,HE) -2700
* Legend tell how the mighty ziggurat, Mingol Zharr-Naggrund (lit. The Great City of Fire and Desolation) was raised from dark iron and black obsidian by the most powerful Chaos Dwarf Sorcerers. (CD) -2630
* A Dark Elf expedition returns to Ulthuan and hostilities resume. Caledor reorganises the High Elf army for defence and begins the building of the Gateway Fortress in the norther passes. (DE,HE) -2600
* Enslavement of Orc and Goblin tribes throughout the Dark Lands and Mountains of Mourn. (CD) -2599
* Griffon Gate, the Unconquered Fortress, is finally copleated. It is the first of a series of massive strongholds that will eventually gaurd the approaches to the Inner Lands. The war rages on unabated as the Dark Elves seek to gain access to the Inner Lands and conquer the Holy Shrines. The High Elves resist them. (DE,HE) -2500
The rise of Nehekhara, the first true human civilsation. Upon thier death, thePriest King rulers are mummified and entombed in great pyramids. Those clusters of tombs and pyramids are called necropolises. (Un)