Term 1 - Commander of the Armed Forces

YNCS said:
We'll also not build any more cities.

YNCS, I agree this would be a disturbing outcome, and you’ve spotted the second-worst case possible outcome of declaring war (worst case, of course, would be if India captured our capital and eliminated us from the game). Frankly it’s a question I wrestled with before I decided a limited war was a risk worth taking. We know India has a larger army than us and we don’t know the location of their troops; but we’re (at least I am) fairly confident that they’re a good ten tiles or so away from Camelot. I think the chances that we can make peace before Indian troops reach Camelot are excellent. Or if we can’t, we should be able to produce enough of a defense to defeat them (although we’d have to delay a settler). This is a gamble, I realize.

Actually I think the two biggest negatives of declaring war are we lose several turns of exploration by our warrior; and because India is likely to be antagonistic towards us for the foreseeable future, we’ll have to produce more troops than we might otherwise want to in order to defend our cities (though they can also serve as military police). But because of India;s geographic proximity, I’m sure we’ll eventually need to fight and defeat it, and the opportunity to stunt and cripple its early growth is worth the sacrifice.

This is a really interesting gambit and it may well be folly. In fact, the “textbook” would say that it’s folly. Sigh, sometimes I just can’t resist folly . . .
 
I oppose war with India... right now. Later, sure.

Yes, we will grab two slow speed workers, and maybe get to keep them. But there is no reason for Ghandi to sue for peace before coming to get them back, and at Emp level we aren't going to out produce him this early.
 
We have a (currently unnamed) warrior lollygagging around Camelot, sharpening his weapon and girding his loins. He claims he’s there to keep the peace and escort our soon-to-be-produced settler to his new home. Actually I think his main occupation is leering at our fair female Fanatannian citizens.

I think this warrior could be better employed. We Fanatannians are a curious sort, and are wondering about those dark spaces beyond our western and northeastern borders. We have a healthy income and could well afford the extra gold piece or two necessary for maintaining happiness should our warrior abandon his military police duties to do a little exploring. Barb activity appears virtually nonexistent at present so I’m not sure if a settler escort is absolutely necessary (did we poll this to determine if the people are asking for settler escorts?). However, if we decide an escort is needed, our warrior can still leave Camelot now, reveal a few squares of darkness, and still be in a position to escort the settler (and perhaps protect the settler by scouting a square or two ahead).
 
@Bertie - It would be a very short exploration since the settler in our capital city would be compleated by the upcomming turnchat. I would rather have the warrior escourt the settler since we dont know if a barbarian would pop out of the FOW. I rather play it safe and have a settler escourt than to lose our efforts in producing the settler lost to a barbarian. Beleve me when I say this, its not fun hearing people cry out blood for the persion whom did not set an escourt for the settler and suddenly the unescourted is lost to the barbarian.
 
My Lord Commander,

The honor of determining our our troops shall be named currently belongs to you. As we have another citizen ardently trying to determine how this will happen, I thought I would direct that very question to you.

Commander CivGeneral, what procedures will you follow in naming our military units?

-- Ravensfire
 
I think the citizenship Article A mention that in detail. But I have seen no moves to look at that list.
 
I have been thinking about going by whomever signed up the citizen registery first. There should be a clear definition for that article since naming cities only goes by the hierarchy of the elected possitions.
 
I agree Civgeneral, but they will stop us if we try to fix the legislation to save their faces.
 
Provolution said:
I agree Civgeneral, but they will stop us if we try to fix the legislation to save their faces.
What legislation is there to fix?

CG - come up with your process and go with it. It's entirely up to you.

-- Ravensfire
 
Commander,

We currently have a warrior lazing in Donsignia. There doesn’t seem to be a need for a MP in the city at this point. Could this warrior perhaps explore the small unknown area south of Donsignia? Or ifyou prefer the warrior be more available for potential action, perhaps sending the warrior north to project power might be more useful. The mountain NW of the horse would be an excellent perch for a lookout.
 
@Bertie - I thought I gave orders to that unit. :hmm:. I certanly I know I gave it a name and orders to explore.
 
First Post Updated.
 
Please consider these changes to the instruction thread for Mar 29:

GWB to Provolutia (4 turns)
Warrior being built in Provolutia (in 3) to Camelot (total 5 turns)

GWB would presently take 6 turns to reach Camelot, the above alternative plan improves by 1 turn. :D
 
Comander,
I would like to point out that your instructions name "my" warrior incorrectly. You have it listed as iger-MOTH when it should be Tiger-MOTH

Thanks
 
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