That makes items 18 and 20 void.
Originally posted by tao
No on Finklewink rush. Switch to walls, build spear afterwards, upgrade galley in Huntington next turn, send enforcements.
No on the temple hurrying in Anarchyisgodville, yes to hurry library if it is switched to library now.
Originally posted by Chieftess
On turn 2, I'd like a longbow rushed in Finklewink for 120g (It's building a worker, which isn't needed, but does need some sort of offensive defense for the upcoming war).