I was looking over some trades and relations to better familarize myself with today's world. I have found a quite juicy offer from Greece:
Greece
MPP, 206gpt for MPP, gems!!!!
Granted, the very nature of a MPP changes the current strategy of the game, not to mention outright dangerous.
Pros: "Let us draw off the wealth of distant nations"
- It would VASTLY increase science output (we could possibly go very near, or at 100% and still generate income - based on current scientific data). We can get Medicine in 10 turns at 100%, but at a deficit of 124gpt. The deal would change that to a surplus.
- It would solidify relations with Greece
- The extra income would let us keep a head up in science
- We can cut down on Greece's research time
- It will speed up our research of Medicine (and steam) - that means within 2 full (10 turn) turn chats if we're lucky.
- If Greece cancels the deal, it's a rep hit for them.
- Greece has an MPP with England, so England WILL fight Persia. Also, France is in the war against Persia.
- Greece is commercial, so they can recoup the wealth.
- Greece has generally been peaceful this game.
- Greece, France, England and us have a common enemy - Persia.
- If not used for science, we can upgrade our units, and rush buildings/units.
Cons: "Gimme more SOLDIERS noble leader...!" :soldier:
- MPPs means war with a potential trading partner/ally if they decide to attack Greece.
- MPPs can get ugly quick if we don't know how to use them.
- Our income would be reduced to a much smaller amount with 100% science (but could be negated by trade)
- Greece could get bold and start attacking other nations (bringing us into the war)
- It would disrupt our 0% strategy, and we'd need to tread carefully with an MPP strategy.