Terra fun...

smallfish

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Oct 1, 2011
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Currently playing a Large Terra map, 10 civs and 10 CSes, Emperor, Raging Barbs and Random Seed. First thing I eventually noticed is that home continent was way too cramped for a large map. Unexpected runaways ensued, well one of them was certainly unexpected... but then I began uncovering more of the other nearly empty landmass and wow it is huge

Spoiler :
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Since Raging was on, the number of barbs encountered there were enormous as well. Didn't really notice this on home continent much since things got filled up real quick

Spoiler :
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Almost everyone who survived (Inkans, Babylonians, Carthage, Iroquois and eventually Poly as well) settled the empty spaces found therein, mostly in the barb-infested interiors. Not much luxuries to be found along the coasts :(

Spoiler :
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Overall its been an interesting change of pace from prepatch GnK and Vanilla Terra, where the AIs hardly bother with colonizing the New World. Right now for instance, the Iroquois are getting overrun by Carthage...

Spoiler :
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But since they've settled 2 cities on New World (probably more and that seems to be their intent), they have a decent shot at making a comeback if they hold out long enough to get more colonies up and running

and why do I say that's their intent? Because Poly settled a city more than 10 tiles away from the most visible colony... and they didn't seem too keen on sharing :D

Spoiler :
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I like the concept of Terra maps, but they don't really seem to fit in Civ. The US boomed due to mass immigration. By the time you get any noticeable cities settled in a Civ game, it would be over. But it is amusing to see the Barbarian homeland (I, too, play with raging barbs on, and the new world does indeed become covered in them)

BTW is that seriously Babs leading the scoreboard?!? Is that wonder inflation or is he actually doing more than just sitting on 2 cities passive the whole game?
 
Terra maps are one of my favorite style maps, I just sometimes don't like it because everyone starts on one continent.
 
I like the concept of Terra maps, but they don't really seem to fit in Civ. The US boomed due to mass immigration. By the time you get any noticeable cities settled in a Civ game, it would be over. But it is amusing to see the Barbarian homeland (I, too, play with raging barbs on, and the new world does indeed become covered in them)

BTW is that seriously Babs leading the scoreboard?!? Is that wonder inflation or is he actually doing more than just sitting on 2 cities passive the whole game?


Yes, I'll have you know that Runaway Babylon is A Thing for me, and the last thing I needed was to spend a long period of time neighboring one who was constantly and aggressively expanding - whether through ICSing the other empty continent or conquering entire civilizations (in this game, both). I've seen him take Autocracy before and if he has nukes he will not hesitate in deploying them, so Nebby is definitely not just one of those "Peaceful Builder" types. Now Autocracy Carthage running over Sejong, Japanese Samurais and Hiawatha... that's definitely something new for me.:eek:

And I definitely do agree that things fly too fast for (fun) colonization games to happen - I probably should have played it on Epic where techs and production queues are slowed down quite a bit, because the colonies only got rolling at the Industrial Era (and there really should be another era in between Ren and Indu to give colonialism stuff more wiggle room to play out).

Sidenote - taking Honor opener is real fun in allowing you to run down those Anicient/Classical/Medieval barbs with a single Knight and rack up sweet, sweet culture every turn or so. With four Knights one can easily have tales of loot and glory in a Raging New World... Four Knights of Barbarian Apocalypse has a nice ring to it

Terra maps are one of my favorite style maps, I just sometimes don't like it because everyone starts on one continent.

Yeah that seems to be the intent unlike say Frontiers or Hemispheres... and if you set the CS count real low (like 10 or less), you and your competitors will have plenty of decent prime estate to settle in the "New World" (and fight for it)

That brings me to my grip with Terra - you don't get many unique luxury items over at the other continent, there's really little incentive to expand there and fight for territories unless you set the CS count real low like I did
 
And I definitely do agree that things fly too fast for (fun) colonization games to happen - I probably should have played it on Epic where techs and production queues are slowed down quite a bit, because the colonies only got rolling at the Industrial Era (and there really should be another era in between Ren and Indu to give colonialism stuff more wiggle room to play out).
Wonder whether One World will add an actual Colonial Era ... wouldn't be a bad thing, but they would need to add a good handful of new techs, because things are already stretched out pretty thinly in late Renaissance and Industrial.
 
I kind of wish the AI would rush for the New World more often. On most Terra maps I play the AI doesn't get there until Industrial at least, and the endgame rarely involves the New World in any way. It's essentially a pangea slugfest with a couple of insubstantial cities sitting on another continent.
 
The funny thing was I thought the first screenshot was showing a Polynesian Hail-Mary (sending your starting settler out to immediately colonize the new world before anyone else can embark) because the image was scrolled all the way left. Only when I scrolled right could I see that it was already turn 234!
 
In the last 2 games I've played Babylon has been a runaway. The second one wasn't as bad as the first one because he was on the same continent as me and I was able to keep him held in check until he expanded the other way and overran Carthage and Persia.
 
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