This mod is on hold indefinitely.
The latest version, among some other changes, includes a Pioneer unit which combines aspects of both the settler and scout, and can be gifted by militaristic city states. There is no guarantee that the AI will do something useful with these units. Version 6.1 remains available in the mod browser.
I have not sought a successor for the scenario as I did for my mod, but I invite anyone to use this as a base for variations, e.g., thinning out the Old world (Europe especially) and add new civs to the New (Optik did some great South American civs!).
Thanks for your continued interest!
The latest version, among some other changes, includes a Pioneer unit which combines aspects of both the settler and scout, and can be gifted by militaristic city states. There is no guarantee that the AI will do something useful with these units. Version 6.1 remains available in the mod browser.
I have not sought a successor for the scenario as I did for my mod, but I invite anyone to use this as a base for variations, e.g., thinning out the Old world (Europe especially) and add new civs to the New (Optik did some great South American civs!).
Thanks for your continued interest!