What does Jagged/Rocky/Badland represent?
Is Salt Flats -> Dunes -> Desert -> Scrubland -> Lush increasing hospitability of tropical terrain?
Is Barren -> Plains -> Grassland -> Marsh -> Muddy increasing humidity of temperate terrain?
Conversly for polar terrain: Ice -> Permafrost -> Tundra -> Tajga clamer climates for polar terrrain?
I want to make map, where west of it is completly unhospitable, and on east climate gets better (~90 width x 64 height, rest of it will be used for space stuff)
For example because its closer to sea, that reduces temperature variantions and increases
humidity.
Another idea would be, that each city would have single type terrain (this would be unique 17 cities, or 18 with one Atlantis style city) - that is for example Lush city, Grass City, Ice city and so on with themed features and resources.
Since workable radius is 3 without corners, tis would mean 7x7 islands surrounded with few tiles of coast. That map would be for testing, as there is no place for AI, unless this is going to be interior of Asia (cross section from Siberia to Middle East desert going eastwards) type map.
Is Salt Flats -> Dunes -> Desert -> Scrubland -> Lush increasing hospitability of tropical terrain?
Is Barren -> Plains -> Grassland -> Marsh -> Muddy increasing humidity of temperate terrain?
Conversly for polar terrain: Ice -> Permafrost -> Tundra -> Tajga clamer climates for polar terrrain?

I want to make map, where west of it is completly unhospitable, and on east climate gets better (~90 width x 64 height, rest of it will be used for space stuff)
For example because its closer to sea, that reduces temperature variantions and increases
humidity.
Another idea would be, that each city would have single type terrain (this would be unique 17 cities, or 18 with one Atlantis style city) - that is for example Lush city, Grass City, Ice city and so on with themed features and resources.
Since workable radius is 3 without corners, tis would mean 7x7 islands surrounded with few tiles of coast. That map would be for testing, as there is no place for AI, unless this is going to be interior of Asia (cross section from Siberia to Middle East desert going eastwards) type map.
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