Well. Final release will take some time, consumming it on exploration's texts, dialogues and exceptions. Small corrections to apply shall be far less time-consuming and play the role of recreations. Diplomacy menu beeing off seems to be a counterpart to negociations beeing turned off. Is there a way to have the civs "ambassady" infos while keeping negociations off ? I don't really get what you're meaning about "Trade tech" ? Haha, many shall stay neutrals ! Some may join you by themselves under with special events, eg related to vampires or werewolves. One shall see more of them with exploration and the events added, thus have more interractions and more chances to trigger these rally. I match your feeling ! Having a little thought, would such a color pattern reveal itself better ? Thifhty ... err six shades of gray figuring the AI ennemies for all ? True those modern driving sign are rather hurting. Howether, pollution is not turned off, making use of pollution-reductor building with a (maybe half-)lore logic. Maybe replace them with barrels, which we see in Skyrim cities taking the trash can role ? Always having big difficulties with that, sometimes ending setting all in the light purple color ! Haha ! You're right ! I do keep track of launcher in fact, to get back veterancy gains . I could move there this bonus indeed to limit it to hunters, dragonborn and heros. Didn't you find the hunter too powerfull in war by the way ? Those are still extremely valuable for this scenario quality, and you have my deepest thanks for that !