Test pitboss

I kind of thought it was obvious that if you miss your turn, that's your own problem. BCLG had more than 24 hours to log in like everyone else.

Otherwise, if everyone switches order every time they miss a turn, this supposedly neatly split timer is going to devolve into a complete mess very quickly.
 
I haven't spoken with BCLG since we set up this schedule, so it's possible he isn't aware of it. I'll send him an in-game message when I login.

In the meantime, lighten up a bit and enjoy your journey to the impending solo space victory that your selfless neighbors will have helped you procure. You've played a masterful game up to this point, and should victory be yours, will have earned it! :D
 
In the meantime, lighten up a bit and enjoy your journey to the impending solo space victory that your selfless neighbors will have helped you procure. You've played a masterful game up to this point, and should victory be yours, will have earned it! :D
I think it's a bit too early to be sure of victory yet. ;)

And it turns out it didn't end up being too much of a problem in this particular circumstance, but when you have a rival with a stack of 100+ units, it usually kind of matters if they move out of order, regardless of how well you're doing at that point. :p

What I forgot was logging into the game yesterday.
Oh right, makes sense now. :)
 
Ok, go ahead guys.
 
Looks like we're done early this turn. Over to you. :)
 
Just a friendly reminder... BCLG, while there were no critical moves made during this particular out-of-order login, can we please try to keep to the appropriate part of the turn from now on. I wouldn't make a big deal out of it, but we did give you literally over 48 hours to play the last turn. If you can't play within 48 hours without some sort of notice, then sorry to say but that's really not our problem. It doesn't justify logging in early on the following turn - maybe it does when it's just a 1 vs 1, but in a 3 vs 5 situation it gets too messy if the separate sides don't stick to their side of the timer.

Anyway, that said, we're done now, so all the rest of you are free to play. :)
 
I was, yeah. Sorry about that. Couldn't end up logging in there, so tried again now that I'm in a different city (after checking that no-one else had logged in first - BCLG had logged in during our part of the turn, but that's another story). Hit "end turn", so the rest of you are free to go.

I'm now on holiday (as mentioned previously), so it'd be good if we could start the extended timer this turn. I should hopefully be able to play semi-regularly up until Christmas, but after that I'm unlikely to be able to play much for at least a week or two (it'll be intermittent if at all). Can't say for certain when I'll be able to play regularly again, but it should definitely be no later than the 16th of January.

Hope everyone else is having a good build-up to Christmas, and I wish you all a happy holiday season. :)
 
Regarding your extended absence, I'll have to talk it over with the team. However, I think you said it best:

Spoiler :
I kind of thought it was obvious that if you miss your turn, that's your own problem.
:lol:

On a more serious note, I'm fine with it. Just let us know when the "extended" part happens.



A Happy and Safe Holiday Season to you all! :)
 
I also said:
If you can't play within 48 hours without some sort of notice, then sorry to say but that's really not our problem.
Clearly I'm giving notice. :p

Also, it's Christmas. ;)
 
Over to you...
 
Just a friendly reminder... BCLG, while there were no critical moves made during this particular out-of-order login, can we please try to keep to the appropriate part of the turn from now on. I wouldn't make a big deal out of it, but we did give you literally over 48 hours to play the last turn. If you can't play within 48 hours without some sort of notice, then sorry to say but that's really not our problem. It doesn't justify logging in early on the following turn - maybe it does when it's just a 1 vs 1, but in a 3 vs 5 situation it gets too messy if the separate sides don't stick to their side of the timer.

Anyway, that said, we're done now, so all the rest of you are free to play. :)

Indeed but I'm sorry to say that this turn schedule is, in turn, not my problem. This schedule and DM movement was agreed without me affirming it, just because I have allies that doesn't mean we are a team. In addition, DM's were never forbidden at the start and it is merely a gentlemens agreement not to use them. This is an agreement which I'm happy to abide by when I actually do something that will effect anyone. I've not made any form of offensive movements during this entire war nor have I used my logins to benefit me in any way, I'm not sure the need to make a big deal out of this when I haven't done anything, short of kill 3 or 4 units that ended up on my shores.

Should i decide to start making important moves that could affect anyone at all then I will be happy to keep to your artificial schedule. For instance if the pair of you (i don't think nabaxo is really too involved in the war front) have a turn where you're not attacking/moving units to defend etc then I am more than happy for you to log in whenever.

With regards to the game then I'm happy for it to be extended, go down, stay up etc.
 
I've not made any form of offensive movements during this entire war nor have I used my logins to benefit me in any way, I'm not sure the need to make a big deal out of this when I haven't done anything, short of kill 3 or 4 units that ended up on my shores.
Well, there's the fact that you have a 100+ unit stack that could do considerable damage if moved twice at the right time. But I'm sure you wouldn't do this. My main issue is...

Should i decide to start making important moves that could affect anyone at all then I will be happy to keep to your artificial schedule.
It's not "my" schedule. 2metraninja was the one who originally proposed it and was very insistent about our side sticking to "our" part of the timer. I wouldn't make such a fuss about your moves if people wouldn't make a fuss when I logged in at a different part of the turn (without making any offensive moves).

I'm just looking for consistency here - either we all abide by one set of rules or none of us do. If one person can say "well I don't think I should have to abide by those rules", then why should anyone else? Personally I'd quite like to check in during the other half of the turn to see what's gone on sometimes, but I refrain from doing so because of the agreement I thought we all had. If that's no longer in place, then I might resume that practice from time to time (without making any moves). See the problem? We need an agreement between everyone on what's happening here, not just some people. :)
 
Lord Parkin, man, it is your statement that you did not do any offensive moves during your multiple log-ins in a period of about 10 turns when Irgy was asking you not to do it. I am not near you and I cant say if you did or did not any offensive moves, but when someone repeatedly accuses you for exploiting multiple log-ins ( the blockade at the end of turn issue, and the flying dutchman fleet that sunk Irgy's main fleet ), and your only defense is that you dont remember doing so, and when Irgy said he was asking you repeatedly in a PMs not to log-in repeatedly after finishing your turn, I just supported the obvious and most clear way those exploiting to be prevented - to split the timer and anyone to log in their half of the timer. For me this is a no-brainer. Before this, and after this and in future, I was and I am and I will strictly follow the turn order, as I want even the slightest doubt about my fairness to be impossible.

This is my way and understanding - we to play to equal rules. I am well accustomed to the use of double moves and I can play with or without them, but it must be clear - do we use it or we dont. As someone using them and the others not is not a fair play :)
 
Heck, not this again. (1) Way to inflate and exaggerate a mistake from long ago into a "10-turn period" of "exploitation". (2) Irgy's small original fleet was sunk completely legally after I got a tip-off from nabaxo. No-one questioned this before and I'm not sure why you're bringing it up now. (3) After all of this you ignore the key point that your teammate has not been following the "strict order" that you seem to think is a "no-brainer", and openly states that he does not think he should have to follow it.

Look, I can't be bothered with another argument here (especially one that we've had before), but please can we at least be consistent. Double moves are out, we all seem to agree on that. Now can we either all agree to only log in during our half of the timer (which seems to make more sense right now), or all disregard this rule (which personally I'd rather not since it seems allegations of double moves keep being brought up over and over by some people, but if it's necessary...). Consistency is the key here.
 
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