Maybe we can make city settlement plans once the map has been unfolded? With giving Othniel the first and last call, of course.
I can see I'll be playing these games with a convoy of advisors!
I don't understand why you don't want a golden age.
My thoughts were along what eldar spelled out. I feel that if I get a GA earlier on in the game--say Ancient or early Middle Ages--that I'll have sling-shotted the CxxC attempt way ahead, and there might not be enough time left in the game for the Metro attempt to catch up. If it will catch up anyway...

I fully expect to have more cities/more pop in place for the CxxC attempt until the late Middle Ages at the earliest.
An Industrial GA probably won't favor either style, but what's the point? The game should be won by then either way. Better to just leave it out, I think.
ZzarkLinux said:
Another thing I'd watch for is "rate of AI destruction".
Since we're at pretty good concensus CXXC is dominant for early military, the "rate of AI destruction" would be much faster with tigher spacing.
Faster AI destruction would have numerous impacts on the game playout.
I intend to destroy any civs on my continent as fast as possible in both games. If Cxxc indeed can do this faster and gain an advantage, than I view that as evidence for boosting Cxxc case as the better style for scoring. The military advantage will be artificially limited anyway because I don't intend to attack overseas.
Optional said:
That's very informative, Zzarklinux! Yes, we need pictures like that, that makes things a lot clearer.
Here's a rare blunt statement from me: the game that uses a city plan like that, will win by a mile.
I thought the game with the tight layout plan was gonna use tighter than that!
Good picture, ZzarkLinux.
It is a theoretical layout; the one in the test will look a bit different as I modify it for terrain. For instance, I'm highly inclined to do slightly tighter spacing at times if that means fresh water access.
timerover51 said:
I should get the map posted later today for you, Othniel. I will make sure that it meet all of your requirements. What AI civs will you be using, and do you wish them preassigned so that they are in the same place on both maps?
Sounds great, thanks.
Yes, let's use the same AIs, same spots, for both attempts. I don't care what the opponent civs are as long as they aren't SCI civs.
I like the idea to uncheck Portugal's Seafaring trait. Actually, uncheck both traits, please. Don't worry about killing the AI golden ages, let them have them. I don't think a GA will help them much.
