TETurkhan Test of Time (Map & Mod)

The 1700's is the late middle ages. The Industrial age didn't even begin to start till the late 1800's. :rolleyes:
 
tjedge1 said:
The 1700's is the late middle ages. The Industrial age didn't even begin to start till the late 1800's. :rolleyes:

No, it's not the late middle ages.

The Renaissance marked the end of the Middle Ages. That was looooong before the Industrial age my friend.
 
and industrial age started in the late 1700s in britain and about 1850 in the rest of europe/america

but on to more important things...

how goes it TET? need help with anything? i know i speak for pretty much everyone when i say i cant wait to sink my teeth into the new mod. i would love to see this out as soon as possible, so please let me know if you need any last minute editing things.

PS... cant wait!
 
the middle ages ended in the 1500's with the renaissance. you are talking sid meier's pc game history, we're talking history. and by the way, democracy was not invented by america. please do not use the civilopedia as an encyclopedia of history. sadly, they don't go too well together.
 
I don't know. As far as actual history, you are right. My post by the way say Middle Ages or later, so I don't see the point in all the argueing, but either way this is Civ3, not "real history".
 
Nachos said:
the middle ages ended in the 1500's with the renaissance. you are talking sid meier's pc game history, we're talking history. and by the way, democracy was not invented by america. please do not use the civilopedia as an encyclopedia of history. sadly, they don't go too well together.

IN THE GAME!!!

Nevertheless I should have said rediscovered, reinvented or modified by America.
Aren't people picky these days?
 
Wow, thanks everybody for your input. However, I meant for TETurkhan, the Mod-developer to offer his answer.

LOL, I think all of us need to brush-up on our world history. As for the Tet-Mod though; I think that if we delete every "modern nation" that did not exist in 4000 B.C. there would not be any CIVS or maybe only six or so CIVS with none named what they are named today.

So, EddyG17 I’m sorry that your answer for TETurkhan's doesn't make sense.

If the United States of America was deleted for the sake of some "historical" accuracy based on a people’s lineage back to 4000 BC then to be fair and accurate or at least consistent, we should delete quite a few “modern nations”. I mean, come on, 4000 BC is the late Neolithic Era. And, if you think about it, every “modern nation” was formed by populations that migrated.

I’m just baffled. There seems to be more to it but I don't want to assume. So I am asking for relief of this bafflement from its source…TETurkhan
 
King Coltrane said:
sorry tj, i didnt mean to be argumentative
Actually, you were informative. ;)
While we're on this. What is the age between the Middle Ages and Industrial?
 
tjedge1 said:
Actually, you were informative. ;)
While we're on this. What is the age between the Middle Ages and Industrial?
Renessance, followed by colonization, followed by the Industrial age (in broad terms) :)
 
Let me turn you on to 'The Timetables of History : A Horizontal Linkage of People and Events' by Bernard Grun. It is a fascinating chronicle of culture starting at the end of Paleolithic period and progresses through until today. You can read about what happened simultaneously in art, literature, science, religion, etc…but importantly daily life as certain revolutions or discoveries or events took place. You will be very enlightened..

Maybe I'm just late to the conversation but has TETurkhan ever explained why a single culture was deleted from the MOD?
 
Yes. He explained it long ago, but he is hard at work on a newer version for C3C. It will have America in various scenarios. Sometimes his responses here take a while. ;)
 
tgreg99 said:
TET, I appreciate all your work, but Civ 4 comes out this summer. Will version 2.0 be out BEFORE that? Or are you planning on resetting everything and rebuilding your mod to take advantage of Civ 4's new editor?

That would most likely be impossible. From what I have seen of CivIV, which btw looks alot like RTW, will be a totally different game. It is like a combination of RTW and AoE.
 
The graphix alone will keep major mods from being released right away. Especially mine. :sad:
Other than that, modding CIV wil be much easier and more open than Civ3.
 
I wanted to create an element of colonization. That is why most Native American Civs are held back until later in the game. Originally I had kept America off on an Island in the Atlantic, and timed it so they would be able to sail off that island and settle on the east coast right at the correct point in history. That however would mean that it would stay dormant for a considerable part of the game. So instead I opted to exclude the American Civ, and there really is not much more to it than that. If I had different start points like I do with 2.0, then you would have seen them included. In addition, if you look at the game defaults, other mods, there is nothing unusual in this regard about Test of Time mod. I suggest if you wish and this definitely is an option, you load the random map rules onto a world map and then you are free to play America, since they are included in the random map version.

I appreciate the help offered and when the time comes I will let you all know.
 
Hmm… I thought that an element of colonization is already a large part of the game.
Wasn’t the original game titled “Colonization”?
So are you saying in “your” version 2.0 the American Civ is not deleted?
 
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