TETurkhan Test of Time (Map & Mod)

TET if your burdens in life become less hard will you start modding again?
 

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I was wondering when we can expect the mod? I just picked up C3C and am in desperate need of my TET fix! :D

Also, I got the best of the net bonus CD and was hoping to get some help loading the contents onto my computer so I can use it with the new game (there were no directions with the CD and I am a bit computer illiterate)...any help would be greatly appreciated!

Thanks!
 
Can't wait to try the new 362 map. BTW, I just finished reading this thread...all 61 pages (whew.)
I think Firaxis should hire Tet full time. I think he's a man after Sid Meier's own heart.
 
How about making a version of the mod that allows one to play with the map and resources of the mod, but without the new units and stuff? I'd appreciate it. A lot. :)
 
Originally posted by ShiroKobbure
if you dont want the new civs or units you can go into the editor and take them out. Its easier to take things out than it is to add things.

I'm sure it would be easier to make a pure map without any additional modifications downloadable than to manually remove all the custom units, civs, resources, etc.
 
Originally posted by Exel


I'm sure it would be easier to make a pure map without any additional modifications downloadable than to manually remove all the custom units, civs, resources, etc.


Use the import in the editor;)
 
Hello Everyone,

As I stated in my previous post I am working on a number of scenarios for Conquests as well as Test of Time 2.0

Work has been slow but I expect it to pick up, it has to cause starting in January I will not be able to spend any time on them. The New Scenarios are absolutely outstanding, I cannot give you more than that expect that I think they are among the best ever made for Civ and that sentiment is echoed by others designers worked on them. As for Test of Time, I will ensure that the key principles of the Scenario are upheld – so that you get a game where the time line will stay as close as possible to the way it happened in real history.

All your comments, all the feedback has been taken into consideration and most have been applied. Perhaps though, the most significant change is that now the mod is playability even slower computers. Yes, an ultra huge map where you do not sacrifice speed – anyhow I need to get back at it! :crazyeye:

TETurkhan
 
one thing... the installers install to D:\Program Files\Infogrames Interactive\Civilization III by default, i wasnt given a choice to choose directory. I dunno if you can change that next release.

didnt cause me that much bother but.... :)

and another thing, do you recommend 1gb ram at least for this map with 32 players? i know when i played the PTW version as Germany, by 1100ad it was taking 10minutes per turn :( shame i had to give it up because it had just started to look good, as Germany had settled most of north America :D
 
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