Well, I've spent the last week playing the mod non-stop.
There is one thing that maybe obvious to all, but here it is anyway:
With 32 civs, trade is off the scale in importance. The first to writing has a huge advantage. The cost of techs is huge in the ancient times compared to empire size, so the AI researches very slowly as well. Also, the AI rarely goes for writing first.
If we start as a commercial civ (with alphabet) on the eurasian continent, the first 40 turns go to writing, and on turn 41 we have the advantage. I have played out 3 games on Deity as commercial civs and every time I am first to writing. In every game my gold pile is massive by now. Literature is only another 40 turns away, and the GL follows each time. Too easy by far IMO.
Starting in one of the more unusual positions may be worth considering (although I am not sure of the pros and cons of all).
What civ's do people think will be interesting? As you may have guessed, I would prefer not to start with alphabet or as a civ in an amazing start position.
