Swissempire
Poet Jester
Thats cool, but you didn't answer the first question. Do you stilll need help with the civics?
AlCosta15 said:I am including it, but how will Janism affect gameplay?
Swissempire said:Thats cool, but you didn't answer the first question. Do you stilll need help with the civics?
loki1232 said:I think that it forbid the eating of all animals. That gets rid of almost all the health resources and some of teh luxuries as well (the ones you need to kill animals for)
khakhan007 said:what are sailors for? besides crewing ships.
personally while i like the idea of a million units... unless you can find a way to make combat tactical.. then no one is going to build half these units.
Actimel (port) said:oh about the campaign.
We start the game With only one civ _ The Basic Human Race. Then , when our civ gains more cities , those cities rebel , and Become new Civs ( and we can choose one of them ) , and so on , until we can survive with the civ we choose , or conquer the world or UNITe the world
OzzyKP said:One idea to help facilitate that is to use goody huts. Make there be a good percentage of spawning a new, independent civilization from the hut in addition to the goodies you can get from them (tech,e xperience, etc).