Yeah, but those bonuses matter. If the AI has a lot more science, then they'll get to the space race projects faster. If they have more culture, then they'll start digging for artifacts sooner. If they have combat bonuses, then they can make me waste resources on wars instead of advancing. Etc.I'm pretty sure that the AI is the AI. All that changes is the bonuses the AI receives.
Maybe!Maybe it's just the way your game turned out!
They're always improving the AI. They have a long way to go, though.If they won't improve the AI this game will die. At the moment is better than Civ VI (this wasn't difficult to achieve), but still definitely not enough.
As always, the main problems are stupid random wars that it can't handle, units not correctly used (usually they run away for no reason and I feel like the AI doesn't produce a lot of units during wars), peace deals definitely too generous and victory condition that it can't handle (expecially when related to colonizing the new world, that the AI can't usually reach properly).
I hope they will focus on improve the AI.
I agree that peace deals are too generous most of the time. Though, I did have one game where I tried to give Xerxes my entire empire (almost 20 cities and towns) and he still wouldn't make peace!