Lt. 'Killer' M.
Deity
- Joined
- Dec 5, 2001
- Messages
- 7,475
I watched a very strange Ai behaviour yesterday (in one of the games that frustrated me so) and now I realzied that i might have proof for a sucky cheat.
An AI Galley is going northwards along my coast for a diversionary attack.
I move troops towards the AIs captial, moving 2 Horsemen out of a city. Now, they cannot come back round and protect the adjacent city in 1 turn. Suddenly, the Galley turns round and outs an Archer next to the now attacker-free city!!!!! There was no way for the AI to know that the city is now not only empty (why didn't they go for it earlier????) and the Horsemen drawn off.
So obviously, this shows the Ai knows the exact position of individual troops - not just as I always though the "general strength in certain areas"

here you see the galleys path the tunr before and the two Horsemen that can't cover Thermophylae now.
and here is what happened next.
So obviously, the AI doen's only know if there is a unit in a city, it can see the entire troops all the time!
An AI Galley is going northwards along my coast for a diversionary attack.
I move troops towards the AIs captial, moving 2 Horsemen out of a city. Now, they cannot come back round and protect the adjacent city in 1 turn. Suddenly, the Galley turns round and outs an Archer next to the now attacker-free city!!!!! There was no way for the AI to know that the city is now not only empty (why didn't they go for it earlier????) and the Horsemen drawn off.
So obviously, this shows the Ai knows the exact position of individual troops - not just as I always though the "general strength in certain areas"


here you see the galleys path the tunr before and the two Horsemen that can't cover Thermophylae now.

and here is what happened next.
So obviously, the AI doen's only know if there is a unit in a city, it can see the entire troops all the time!