The Ancient Mediterranean MOD (TAM)

Look in the TAM 2.2\Art\Terrain folder, if there is no Roads.pcx it is using whatever road graphics you have installed for the standard game.

If there is a roads.pcx try renaming it so that it will use the standard roads.
 
I was just looking at them to try and solve the case of the missing Imperial Roads (which i did figure out). In the latest TAM 2.4, there are no roads in the \art\terrain folder so it will use whatever the player has installed for the standard game.

I have the narrow roads installed in my civ and they are difficult to see in some terrain, but that is my preference. I'll include the OEM roads.pcx in the next version to make sure this isn't a problem.
 
watorrey said:
I was just looking at them to try and solve the case of the missing Imperial Roads (which i did figure out). In the latest TAM 2.4, there are no roads in the \art\terrain folder so it will use whatever the player has installed for the standard game.

I have the narrow roads installed in my civ and they are difficult to see in some terrain, but that is my preference. I'll include the OEM roads.pcx in the next version to make sure this isn't a problem.

Cool man ! :)
 
hi folks,

I just downloaded this mod for plain vanilla and installed it, and my first impression was - wow! this mod was really something. But now I'm stuck, after choosing some random parameters, the game begins to load but an error occurs, telling me that file named settler.INI something couldn't be opened. Do you have a solution to this? I have vanilla 1.29f german installed and its a fresh install, as well.
 
doesn't help me. I have the latest patch, the latest version, I installed it into my civ folder (just as the readme stated) and it starts flawlessly, but if I want to load a game it gives errors. I will try it again and give you the exact mistake.
 
okay, heres what I do:

1. I click on the start menu entry of TAM (Play TAM)
2. the DOS window loads the files and tells me to stay patient, so I stay patient :)
3. The Game starts
4. I select New Game and change the properties and everything
5. The game begins to load and around 86% it tells me

loading error

an error occured while reading file
".\Art\Units\Settler\Settler.INI"

this message is written in german as I have the german version, so this might be the problem. If it is, do you know how I might change my german version to an english one?
 
I just checked the mentioned folder, and of course all the files and directories are in german. I seem to be in a big mess. Any suggestions might be helpful :(
 
TAM was made using the English version. I don't think you will ever be able to translate it properly without a lot of time and effort on your part. (i should have guessed right away this was the problem) Even then, errors will probably keep popping up.

The only real cure is to get an english version of Civ3/PTW/C3C. This lets you get all the best mods/scenerios which were made using the english version. The vanilla mods are fairly limited due to the editor restrictions. PTW & C3C are much better.

If you are so inclined to attempt a traslation, PM me and i can guide you to which files/folders most likely need translating. There's no guarantee we can do it though.
 
I found a nifty little program that actually did what you just described. The problem is solved, thank you all for your advice.
 
I'd be VERY interested in that little program ! I've been mad at this problem for 1.5 years, and never reached a satisfying solution. Since I intend to create a mod which will compete with TAM and LBPB's one, it could be worth it to actually play them. ;) And I could translate it into English quickly too.

(don't expect anything quickly, I always promise stuff and give up)
 
hmm, let me have a look at my folders, just a sec...

by the way, it works just fine the other way round, if you need to play a german scenario for some reason you can transfer that as well. And besides it doesn't rename the folders but actually recopies them, so you can play both versions!

link to the thread in the german civ3 forum
http://www.civforum.de/showthread.php?t=14827

link to the german -> english file
http://www.civforum.de/attachment.php?attachmentid=25643

link to the english -> german file
http://www.civforum.de/attachment.php?attachmentid=12362

in exchange you might point out some other nice vanilla scenarios & mods to me, this one is the only one I've found so far :(
 
Hello,

already 4 weeks ago I decided to rework the TAM-mod. I really like the enviroment. The style, the historical flair.
I really disliked the inbalancies. When I started the mod the Etruscans was flooding all Italy, Rome was a poor developing country and the Dacians was settling Macedonia ;)

I wanted a Mediterran World that is (without players interference) developing like in historical times. Egypt should be the cultural center, Baylon is the early riser and later captured by Assyria and Persia, Greeks and Phoenicians are settling the Islands and Rome becomes a devastating late game power.

After a lot of changing the starting circumstances, the Civilization Properties and more I decided to completely rework the mod. Especially because I always had to break the game because of too long waiting times between the turns.

I declined the number of Civs to 20. 16 real civs (Rome, Egypt, Babylon, Carthage, Assyria, Germanic, Gallia, Media, Persia, Phoenicia, Greeks, Macedonia, Lydia, Iberia, Hittites and Scythia) and 4 minor civs(Troy, Israel, Etruria and Sea Peoples) that are not allowed to build Settlers and therefore have only their starting settlers.
The minor civs are balancing the development of the world. They all start with their Civ-abilities AND expansionist (as 3rd ability). They also have the opportunity to trade contacts and maps from the beginning (by the use of their Civ-specific advances)

I changed the resources and now I change the units (also because I want to add all this new great units availabe on civ-fanatics). The TAM Unit-Charts are also inbalanced (for my intention of historical simulation). Composite Bowman are way too strong (Babylon is generally flooding the whole mid-east) and in general defensive units are far worse than their offensive counterparts.

But now I reach the point to need support. The work becomes too much for one person.

I would like to know wether the old TAM - team is still connected and wether I can get support (especially in GFX-design, I just learned to use Adobe Photoshop, but I need some deeper knowlegde)

yours
Ruediger
e-mail : r.hesse@everest-hannover.de
 
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