Isak:
Why are there two catapults in "Greek Fire"?
Icons:
You could take the Monotheism Icon for Religious Code.
Republic Icon for Imperialism.
Espionage has an Icon in the real game.
Map Making Icon for Exploration.
I'm not sure how much of a hassle it will be to add more icons to the tech tree, but I'm thinking about changing and adding some units:
- Kryten's Macedonian Phalanx as the "Phalanx" unit. This would not affect the science advisor.
- Change the current Phalanx (by JimmyH) to "Praetorian Guard", new Roman UU (take away the support troops), available with Republic or Imperialism (imperialism is better, but kinda late, don't you think?). This would affect the science advisor.
- JimmyH's Woad Rider as new graphic for Raider. (no sa change)
- Add Nahuixtelotzin's African Spearman as Spearman flavour unit for Carthage, Egypt and Kush. (no sa change)
- Add Ballista as Roman flavour units, comes with Ballistics. (might be a sa change)
I'm sure I can find more... but how the heck can you set the Icons in the 1.29f editor?!?
Seabass:
I think I know what the error in Pediaicons.txt is, but I'm not the person with much time at the moment. :-(
Still, this isn't a very bad bug I think (it's just when you want to end the game anyway <g>). Thus, Isak, finish the tech tree first, then work on it if nobody else (like me) has.