The Art of Harassment - tutorial by a pro

Moderator Action: Don't quote the trolls.


IVJ, you don't come across as arrogant as some people seem to think...EXCEPT... what's wrong with single player? I mean, I *did* buy the game to dominate in multiplayer, but I'm still getting the hang of it, training if you will, with the single player ;) :D
 
Doing this with the zulu or sumeria in civ3 was such good times. Multiplayer, of course. I dont know really what benifit declaring war on everyone is.
 
Moderator Action: Thanks for the report, but you don't need to respond to it here as well.
Anyway, on topic now, this tactic just doesn't hold up. If I'm not mistaken as well I played a game with SuperPro (if that's the name you go by in MP) and he tried doing this tactic (if you can call it that) to me and since I had already had archers, I just killed each subsequent warrior on my way to his civ to start pillaging and he quit. Maybe it wasn't SuperPro but that name sounds way to familiar.......

Anyway, to just an average civ player this tactic doesn't work, and if you think you can harass multiple civs with this is just crazy talk. I would never imagine crippling myself making warriors to "harass" another civ because even if you somehow succeed, you'll be so behind in tech and military that another civ will crush you. But if you like suicide, by all means gives this tactic a whirl and learn the error of your ways.
 
Well, Yao777, the tactic has merit on its own... the problem is that EVERYTHING has to go right... or he gets crushed...like in your example, lol...

...now, if he played the Incas, that might actually be something to crow about, as the Quechas get +100% vs. Archers... hmmmm.... *rushes home to play Incas*
 
The thing is, even if the tactic goes well, you're just going to behind on tech and military anyway. What good is it to try and hamper someone elses development when yours will be severely hampered as well? It's like misery or in this case losing loves company if you use this tactic.

Now the Incan are a different story and that may be a viable tactic if you use them but once again........still behind on tech and military.
 
The thing is, he WOULDN'T be behind on tech or military right away... and as long as his opponents were "distracted" by the harrassers, they'd be busy defending, not attacking...

Granted this isn't "t3h p0ne 1337 t4ct1x" but it *IS* something to think about... (It wouldn't work on ME :lol: ... I always have extra muscle hanging around ;))
 
This is not a good strategy unless you're playing at lower levels or against idiots.

Generally, I've found that whenever someone has to say he is a "pro" or very good at something, it's likely he is far from being good or as good as he thinks.

Those who are good do not need to say a thing: they let their play do the talking. So once I read the initial posters first sentence, I quit reading.


Alanb
 
"Those who know, do not speak. Those who speak, do not know." - Lao Tzu
 
"Anyway, on topic now, this tactic just doesn't hold up. If I'm not mistaken as well I played a game with SuperPro (if that's the name you go by in MP) and he tried doing this tactic (if you can call it that) to me and since I had already had archers, I just killed each subsequent warrior on my way to his civ to start pillaging and he quit. Maybe it wasn't SuperPro but that name sounds way to familiar.......
"

I did play a game with Yao today, I believe it was continents, and me and Yao never even came to contact because we crashed before that. Either way, I wouldn't use that tactic on a standard map at the cuircumstances that we had.

Oh and Yao, don't make accusitions and THEN at the end of your message say "oh it might not have been him btw". It's very rude and you come off sounding as white trash scum that you are.Moderator Action: Flaming & trolling - warned.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Apparently pro gamers can't read. If they can read they just don't comprehend.

"I did play a game with Yao today, I believe it was continents, and me and Yao never even came to contact because we crashed before that. Either way, I wouldn't use that tactic on a standard map at the cuircumstances that we had."

Wasn't today, was a few days ago.

"Oh and Yao, don't make accusitions and THEN at the end of your message say "oh it might not have been him btw"..."

Read my message again and this time try to comprehend it. You know what, I'll help...

""Anyway, on topic now, this tactic just doesn't hold up. If I'm not mistaken as well I played a game with SuperPro....."

Notice that i said "If I'm not mistaken..." meaning I was giving benefit of the doubt first and foremost then proceeded to give you the benefit of the doubt in the final sentence.

"...It's very rude and you come off sounding as white trash scum that you are."

I'm rude for having an opinion on your "strategy" yet you proceed to call me "white trash scum" which is a funny assumption because I'm not white, and I believe using the race card is ten times more rude than any comment I made in that post.

All in all, if it was you I played you would never admit it anyway and furthermore.....

"Those who know, do not speak. Those who speak, do not know." - Lao Tzu

Don't brag on how you're a "pro gamer" when you present a strategy that will fail at any level of play, even casual.
 
Really wish I had a time to start flame war but I don't. Just take it as a medicine and a rule of good etiquette. Do not go saying

"Well, [If I'm not mistaken / I believe / I think] I was raping your mother last night, and it wasn't very good. Oh by the way, I might have just been day dreaming and really my post has no value whatsoever because I really don't know if it happened or not".

In real life, you get shot talking trash like that. But then again you wouldn't know, since computer is the only girlfriend you've ever had.Moderator Action: Trolling - warned.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Riiiiiight, yet you're the one crying a river because I don't agree with your strategy. Do like Michael Jackson and "start with the man in the mirror" before you go judging others. This is my last post in this thread because everytime I'm here it feels like I just went back home to my elementary school to just hang out. Have fun tough guy.
Moderator Action: As I said above - Don't respond to the trolls.
 
I do not have problem with anybody disagreeing with my strategy. I'm putting it out to help people out, I couldn't care less for anybody's approval (especially yours). If you disagree with it, fine, but don't go around saying that you're so cool and I tried my dumb strategy on you, and you whooped my ass big time (and then quickly note that it might not have happened). You may not have said it like that, but that's sure what it comes off sounding like, so be more courteous.
 
fightcancer said:
Does this strategy work in Single Player mode?

It probably depends on what difficulty level you are palying. The AI can slaughter you with superior units on the higher levels, whether you are the Mali or not.
 
fightcancer said:
Does this strategy work in Single Player mode?

Not usually - the AI has no concept of fear, which this strategy depends upon.

You might be able to force the AI into pulling in its workers, (if your harassing units survive their first turn of warfare that is) but that won't last - because unlike a human the AI will attack you despite overwhelming odds and it'll eventually punch your harassers outta their turf. Unless you can follow up your harassing units with enough strength to take the city the AI will eventually wiggle out from under you.

When it does... it's going to be very, very upset with you. :crazyeye:
 
Hi guys, this is my first time in here posting...

To note, my point is stricly on playing the AI, but may apply for multipleyer in some cases.

This strategy is interesting and worth looking at. When reading the art of war, it states that a siege can be harmfull for all parties involved, but if i remember correctly, it also states that a only way to attack walled cities is by a siege.

It also states "when doing battle, if victory takes long, it blunts the military and grinds down it's sharpness." And "If soldiers are long in the field, the state's resources are insufficient."

This is quite true for Civ, if doing battle for to long (like with a siege), the production in the cities becomes crippled and eventually the solders holding out will get killed one by one. As a conciquence, the player attemting the siege will get behind in development, because he is to busy producing military inits to replace the killed one's.

As an experiment, I tried this on prince level. I started building warriors and sent four of them to siege an Egiptian city, that went quite well. He never made any attemt to expand and only build military to attack my army. After this was set, I desited to turn to the next opponent, the germans. They had two cities, so it required some more units. This is where the plan got wrong.

The germans had stronger units than the egiptians. By this time I had the skirmisher (or whatever it's called), and desited that they would be sufficent for the job, since the would enjoy 50% - 75% defence bonus, depending on the terrain. I was deadly wrong, the plan failed badly.

At this point I was producing a unit every third turn or so and sending it to siege the germans, the germans answer was to produce axmen and chop of my men one at a time. At first I looked to have the upper hand, but my production was slowing down all the time because of unhappyness in the city, remember, I was only producing military units. Eventually the germans killed most of my men. The end of the battle was when he sent three strong units to take my city, then I was forced to settle for peace with a terrible score and way backward in research.

I tried another experiment with this, this time the AI cheated, they got support from three strong units that appeared out of nowhere just by my city and that was the end of it, I had no troops to defend.

In conclution. I would say that this method is ok for a fiew turns against one enemy. To pillage the enemy, but if it goes on for to long, it will harm city production and research just goes crumbling down. In one of thoes experiments a actually went bankrupt and the workers went on strike.

Please excuse my spelling, english is not my first language.

Siff
 
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