Originally posted by George-W-Ceaser
It was only my first game and I was france playing a large world map, i had allied the Indians and Japanees. and when I was going to attack the Indians with my Marines i had persuaded the Japanees to help and While i caputerd 4 indian villages i was counter-attacked by a huge roup of Veteran Barbarians that belonged to the Indians after my defeat i was again attacked and the Japenees had no intent of helping. Then i remberd "The only allies are the Enemy." Now im prepard to nuke all my allies when i can!
Originally posted by MirandaCore
A different view on WAR:
1. Don't defend ur inner cities. Put in a few warriors as military police in the inner cities, but leave 2 or 3 spearman/pikeman/etc in ur boundaries.
2. Build lots of horseman/knights/calvary. Mobility is awesome in both offense and defense.
3. Never war until u've got a TON of mounted units ("TON" depends on the situation). Its possible to get that and cultural developments if u dense build and have a lot of productive cities and not build defenses in ur inner city.
4. If you declare war on the enemy, don't stop the war until u've pretty much finished off the enemy. If u have enough fast units, and u're not behind in military tech, its easy to wipe out the enemy civ in a couple of turns. Just make sure todeclare war when u are READY.
5. If the enemy declares war on u, sign a military alliance w/ one other civ. U only need one ally because that one ally will pull in other civs to declare war on ur enemy.
6. Never attack with anything except fast units. Masses of fast units don't die because they can retreat and heal if losing and allow their compatriots to pick up the slack. Bombard units like Artillery are absolutely useless and footsoldiers are only good for defense.
Originally posted by Cerv
I have to agree with everything you have said however I have a bit of a problem. I am currently at war with the Japanese on a continent other than my own. My initial objectives to weaken the Japanese to prevent the overrun of China and to gain access to more oil was completed long ago. I REALLY want to make peace to impliment new tech units however the Japanese refuse to talk to me, how on earth am I supposed to keep to objectives if the enemy will refuse to lie down. Not to mention the fact they are fighting and suffering terrible losses as a consequence. Even so i'm having to go overboard on the luxuries to stop me civ being torn apart by rioting fools.
Is there some other way to bring about peace other than trying to get these stupid other civs to talk to you? Is there some way to force peace on another civ? If so how, I would be really thankful if someone could tell me.
Originally posted by ironfang
Q. I have a military, how do I know if its good enough?
A.You have a few options here. You may contact your military advisor and he will tell you if you can support more units. You may also use embassies and spies to determine the strength of enemy cities.
That's because your military adviser doesn't think much of artillery, but what does he knowOriginally posted by Moonsinger
There is an easier way which doesn't cost you anything.Just ask your military advisor and he will tell you the strength of any AI that you pick. For example...."Comparing to these guys, we are weak" which is the usual message I get most of the time.
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MirandaCore said:A different view on WAR: (part of a larger quote)
6. Never attack with anything except fast units. Masses of fast units don't die because they can retreat and heal if losing and allow their compatriots to pick up the slack. Bombard units like Artillery are absolutely useless and footsoldiers are only good for defense.
That is what my egyptian friend thought, until a stack of 190 Sumerian Troops (mostly Riflemen) attacked his frontier.... At first they killed a lot of his fast attackers off...... The stack was big enough to hold them off (killing/routing), and then kill the injured ones next turn.
After that, the artillery i had convinced him to build (and some of mine in the interim- since he was blocking them from getting to me) hurt large numbers of troops each turn.....and the AI is reluctant to attack/counter attack with hurt units (even elites with only one bar off) so he slowly strangled them (picking off the smaller stacks retreating to heal), wiped them out and now has a large addition to his empire.....![]()
Supreme bumpage!
This whole thread is obsolete, Sykron, much of the advice the OP gave is at odds with our current understanding of the game, 5 years later, and then even 3 years after the last post.
Also, we now have the expansions.
"To Bump" is the act of posting in a thread to cause it jump back to the top of the forum.
Actually, I think I didn't use the correct word for it, "necro-posting" would be a better description of what you did.
I believe such very old threads shouldn't be revived back from their grave.
And I know I'm not the only one on this forum to hold that believe. It is, unfortunately, not against the rules to do so.