I thought I'd start a thread regarding the implementation of an Asian mod.
We should discuss what civs should be added, and also new terrain types (if any), new units, and new commodities.
I'll simply make a few initial notes to spur discussion.
Instead of "native americans", we'd need to add the Chinese, Korean, Japanese, Indonesian, Indochinese, Indian, Philippine, Aboriginal, and Polynesian civs. With some of those groups representing larger areas, ie, aborigines representing indiginous Australian, New Zealand and Taiwanese ppls and polynesians representing the many smaller islands.
We'd want to find 4 new commodities to match the American commoditites. Off the top of my head I can think of tea, silk, salt and opium (with opium and silk a must).
Of course, as to new units, there would be the need for specialized units to cultivate/refine the new commodities.
We could debate whether Japan should be included as a colonizer or as a tougher native civ.
As for new Euro civs, Russia, Germany and Portugal should be added.
We should discuss what civs should be added, and also new terrain types (if any), new units, and new commodities.
I'll simply make a few initial notes to spur discussion.
Instead of "native americans", we'd need to add the Chinese, Korean, Japanese, Indonesian, Indochinese, Indian, Philippine, Aboriginal, and Polynesian civs. With some of those groups representing larger areas, ie, aborigines representing indiginous Australian, New Zealand and Taiwanese ppls and polynesians representing the many smaller islands.
We'd want to find 4 new commodities to match the American commoditites. Off the top of my head I can think of tea, silk, salt and opium (with opium and silk a must).
Of course, as to new units, there would be the need for specialized units to cultivate/refine the new commodities.
We could debate whether Japan should be included as a colonizer or as a tougher native civ.
As for new Euro civs, Russia, Germany and Portugal should be added.