gunnergoz
Cat Herder
Alien mod sounds great! As others state, would like aliens to get progressively tougher to liquidate as time goes on. They should eventually be almost as much of a threat as advanced enemy units (except possibly the highest tier ones.)
Would also like a reason for keeping Hydracoral around, making it worth preserving from extermination...perhaps production bonus, health or culture per hex? Seems to me that it could have had a much larger part in the game...of course there would be the typical BE tradeoff for it so the choice to eliminate or protect has some bearing on your overall strategy.
Would also like a reason for keeping Hydracoral around, making it worth preserving from extermination...perhaps production bonus, health or culture per hex? Seems to me that it could have had a much larger part in the game...of course there would be the typical BE tradeoff for it so the choice to eliminate or protect has some bearing on your overall strategy.