Nobikaigan
Chieftain
- Joined
- Feb 1, 2006
- Messages
- 37
When assaulting an enemy land to capture/raze a specific city, anyone ever try the 'Bait and switch' tactic, or have any ideas that might make it work even better?
To outline the bait and switch: (usually works at or before gunpowder era, never tried it in more modern wars)
(I play at Prince/noble)
Move up to the city that I really don't want to take/raze and begin to catapult or simply gather troops outside it for a couple turns. The AI will whip/draft/upgrade units in that city, and possibly rush reinforcements from other cities (as long as you leave a path for them)
At this point, move (switch) your stack to the city you really wanted from the beginning and begin the seige, or if enough of the defenders were diverted, simply take it outright ignoring the culture defense if possible. The ai will try to reinforce this city or retake it with a stack from the original city you seiged, but if done correctly you will have enough units to decimate the reinforcement stack. I found this really useful in dislodging stacks of archers/longbowmen and killing them in the open vice behind the city defenses. The purpose of this is to take the city with minimal casualties. It is always good to have scouted your potential targets and have a stack sufficient to get the job done regardless of sneaky tactics, but this trick working could mean the difference between continued expansion with a relatively intact stack and barely meeting the minimum objectives...
On to my question/reason for posting. Does anyone use this or a similar tactic with any success on higher levels? I am getting ready to try the move to monarch, so I was curious if the ai still reacts like this?
To outline the bait and switch: (usually works at or before gunpowder era, never tried it in more modern wars)
(I play at Prince/noble)
Move up to the city that I really don't want to take/raze and begin to catapult or simply gather troops outside it for a couple turns. The AI will whip/draft/upgrade units in that city, and possibly rush reinforcements from other cities (as long as you leave a path for them)
At this point, move (switch) your stack to the city you really wanted from the beginning and begin the seige, or if enough of the defenders were diverted, simply take it outright ignoring the culture defense if possible. The ai will try to reinforce this city or retake it with a stack from the original city you seiged, but if done correctly you will have enough units to decimate the reinforcement stack. I found this really useful in dislodging stacks of archers/longbowmen and killing them in the open vice behind the city defenses. The purpose of this is to take the city with minimal casualties. It is always good to have scouted your potential targets and have a stack sufficient to get the job done regardless of sneaky tactics, but this trick working could mean the difference between continued expansion with a relatively intact stack and barely meeting the minimum objectives...
On to my question/reason for posting. Does anyone use this or a similar tactic with any success on higher levels? I am getting ready to try the move to monarch, so I was curious if the ai still reacts like this?