no way, the heightened xp cap is a ton of fun
Sarisin, have you played the most recent version? not that i agree with the AI's getting bonuses versus the barbs, but that seems to have solved the problem of them dying in my games.
Yes, I've already won two raging barb games at the Deity level and I'm playing a third now. I let the computer randomly select my civ and this time it is Hippus so I am piling up some obscene XP - I think I have one Ranger with over 800 now. I do like the heightened xp cap as well.
Again, like the other two games, I am in the yr. 800 and 6 of the 10 AI civs have been eliminated by the raging barbs. I have built 4 cities and am able to defend them without problems as I am running one step ahead of the barbs - although they are sending lizardmen rangers in droves. I am trying to get my second army of werewolves together - another good strategy for fending off barbs and going after the remaining civs.
As I mentioned the only thing that makes it a bit tougher is having one or more civs with the BAR trait. I use two strategies in this case (1) let him (in this case it is Chardon) exceed the 50% rule in pts and let the barbs wipe him out or (2) if his points are below or hanging around the same as mine, I go after him. This is challenging when you have raging barbs beating on you, but it is easily doable, especially if you can get the Baron and start up your Werewolf Army.
As with other versions, the AI tries to expand too quickly IMO in the early game leaving its cities defended by one or two warriors. This cities are easily crushed by the barbs, especially if Orthus is on the loose. Except for the civs with the BAR trait, they should be more in a defensive rather than an expansive mode or they will go down in short order.
All you have to do as any game difficulty level is turtle up, defend, and let the AI get defeated by the raging barbs giving you a Conquest Victory.
So, it is just the raging barb feature than IMO doesn't work. I am also playing a 'regular' game without raging barbs at Monarch level and it is very, very tough staying up with AI civs - they really expand like crazy while I am fighting to not have negative gold with just a few cities. Also, even without the raging barb feature selected, the barbs can be pesky if you happen to have open territory near your civ like I do.