Originally posted by GenghisK:
Not sure. I do not agree. The marketplace only multiply your ressources by 50% but cost gold to maintain. At the beginning, it might be more expensive than what it can give to you. That happens.
You are quite correct; perhaps I should qualify my earlier assertion. The first thing I usually build in a newly founded city is a defensive unit, then a settler, then City Walls (I forgot about those last time, but they're not only great, they're indispensable).
By this time, my city is usually size 4 or 5, and generating at least 4 tax icons. (Figure in ocean squares, roads, rivers, and hopefully a whale or two (or four!!
).) So a MarketPlace adds 4(.5)-1 (maintenance), for a net profit of 1 gold. True, not a whole lot, but you're not losing on the deal, and MarketPlaces are like collectors' plates: guaranteed never to decrease in value!
Two further qualifications: first, I always try to build the Pyramids, so all my cities have (free) granaries, so they grow even faster. Second, with Adam Smith's Trading Company, maintenance for MarketPlaces is zero. Any city, therefore, can build one and generate extra profit to toss onto the heaping pile of money already in your war chest!
Basically, what I'm saying is that $$$=
.