Somehow I would consider it more on the outright hate and loathing end on the spectrum.... mixed was passed quite a while ago.Considering the mixed reaction Civ7 has gotten someone should redo this meme for that.![]()
... and a real Civ 7 is even not existing....and Civ 5 and 6 seem to be not worth to write a word about them.![]()
That's because it ran on what can only be called the liberal religion of the 90's..... fresh of the supposed victory over Communism and the euphoria of "the end of history" where everything was going to be Star Trek..... it was a weird time.Civ 2 didn't accurately predict the future, so I've made a few changes. Instead of the Cure for Cancer, I made YouTube to make people happy. The Internet ended up being MUCH more important than the SETI program. I added Aerial Drones and Rocket Artillery for late game, and Zeppelins (flying aircraft carriers) and biplanes to early flight. And I've tweaked movement so that it doesn't take 800 years to move an army. Zones of control and unit stacking risks still prevent the faster movement from changing much.
Bro I compleley agree with what you're saying. The global warming prediction in Civ 2 is SUPER stupid, for example. How do I try your mod? Have you checked out our Open Source Civ 2 project?I quit playing Civ 3 after about a year. The computer just kept trying to make peace--it didn't want to conquer the world. I heard that got fixed with the mods and "Complete" edition, but I was on Civ IV by then, when I enjoyed a lot. It's the last Civilization game that was as fun as Civ 1 and 2.
Civ 1: Fantastic game and knows what it's about.
Civ 2: Reskin of Civ 1 with usable graphics. Only two problems: 1-Building your palace was WAY better than the throne room--and it didn't have a linear finish point. 2-Meeting with Gandhi or George Washington was more fun than meeting with their heralds. They fixed this in all later versions.
Civ 2 didn't accurately predict the future, so I've made a few changes. Instead of the Cure for Cancer, I made YouTube to make people happy. The Internet ended up being MUCH more important than the SETI program. I added Aerial Drones and Rocket Artillery for late game, and Zeppelins (flying aircraft carriers) and biplanes to early flight. And I've tweaked movement so that it doesn't take 800 years to move an army. Zones of control and unit stacking risks still prevent the faster movement from changing much.
I thought Civ IV had the best graphics, but Civ 2 is WAY more fun than the other versions.
For my mod, you pretty much just paste in a new RULES.TXT, UNITS.GIF, and a couple of sound effects. I'll post a link to a Google Drive folder with it all.Bro I compleley agree with what you're saying. The global warming prediction in Civ 2 is SUPER stupid, for example. How do I try your mod? Have you checked out our Open Source Civ 2 project?
I thought Civ IV had the best graphics, but Civ 2 is WAY more fun than the other versions.... But could be better. I agree with your changes, and also have several others of my own. I should compile a list at some point....
No problem with what you're sharing as it's great!Mods, please politely warn instead of ban if I'm sharing incorrectly.
I quit playing Civ 3 after about a year. The computer just kept trying to make peace--it didn't want to conquer the world. I heard that got fixed with the mods and "Complete" edition, but I was on Civ IV by then, when I enjoyed a lot. It's the last Civilization game that was as fun as Civ 1 and 2.
Civ 1: Fantastic game and knows what it's about.
Civ 2: Reskin of Civ 1 with usable graphics. Only two problems: 1-Building your palace was WAY better than the throne room--and it didn't have a linear finish point. 2-Meeting with Gandhi or George Washington was more fun than meeting with their heralds. They fixed this in all later versions.
Civ 2 didn't accurately predict the future, so I've made a few changes. Instead of the Cure for Cancer, I made YouTube to make people happy. The Internet ended up being MUCH more important than the SETI program. I added Aerial Drones and Rocket Artillery for late game, and Zeppelins (flying aircraft carriers) and biplanes to early flight. And I've tweaked movement so that it doesn't take 800 years to move an army. Zones of control and unit stacking risks still prevent the faster movement from changing much.
See PM.How do you change a wonder without it crashing? I tried to make the Superdome a wonder once, a long time ago, and it didn't work.