The Capo's LH Gallery and Self-Help Thread!

Yeah, the neck thing is a minor nitpick I have as well, but it would require me to move the whole body up, which would then require me to resize everything, and my skill level isn't very good at this point. Maybe I could convince someone like Ekmek to take a look at it, but the John Adam's LH I used to make him has no neck, so it has to look that way for now. I don't think its that bad, but if I coudl figure out how to slim or elongate the head a little more that may fix it as well. But at this point that's something I am incapable of doing.

If that's the only issue you had (which I agree with to a degree) then maybe its good, or at least as good as I can get it.
 
I'm having trouble with my Dufour leaderhead. I have posted the LH in NifSkope and in game, as you can see the armband doesn't show up in game (its all white, with a red speck here and there). I used the armband from NikNak's hitler, but for some reason it doesn't show up? Does anyone know why this could be?

it may have to do with te material properties. post the nif.
 
I fixed it, I just had to change the material properties (just like you said), any other gripes with it, besides the neck, before I post it?
 
did you turn down the glossiness on the rest of the body too?

Yeah, did you look at post #199, I still have to polish off a few things, but that's generally the finished work. I'm happy with it, unless there are any other things you think I should do.
 
Yeah, the neck thing is a minor nitpick I have as well, but it would require me to move the whole body up, which would then require me to resize everything, and my skill level isn't very good at this point. Maybe I could convince someone like Ekmek to take a look at it, but the John Adam's LH I used to make him has no neck, so it has to look that way for now. I don't think its that bad, but if I coudl figure out how to slim or elongate the head a little more that may fix it as well. But at this point that's something I am incapable of doing.

If that's the only issue you had (which I agree with to a degree) then maybe its good, or at least as good as I can get it.

I don't see any other problems besides the neck. So, if anybody knows how to fix the neck, or wants to try and fix it himself, please tell The Capo!

Oh, and I have a question- Were you the one who added new features for the Peron and Dom Pedro II leaderheads (I mean the Argentinean sun and the white hair)?
 
Oh, and I have a question- Were you the one who added new features for the Peron and Dom Pedro II leaderheads (I mean the Argentinean sun and the white hair)?

Yes, I added those for my America's module because Darkstyx wanted a Dom Pedro with all white hair, and since I never got his uniform to work (although I am sure if I tried again I probably would eventually get it done) I just recolored the hair on Ekmek's version. The sun wasn't added for any other reason than the fact that I was practicing adding a graphic to the sash for Ekmek's Santa Anna. Why do you ask?
 
This is something I've been meaning to finish up for a while, and I started working on it, but it appears I screwed something up. So I'm going back to the drawing board, but I did have a decent enough copy to show a preview and get people's thoughts.

The good thing about this LH is that it can also be used for Colonization as a French leader, and one that actually succeded in rebellion. In fact he was so successful a jealous Napoleon had him exiled from France (well, depending on whichever story you read), I present to you Toussaint L'Overture (WIP). Let me know what you think about the general idea, and if you see anything I could add or remove please let me know. I will probably make a module for my mod just because of this LH by the way.

I also figured he'd be an interesting LH that nobody has made so far. And I am particularly fond of the background.

EDIT: And yes, I am aware he has no eyes. In fact I am aware of every obvious . .. .. .. .-up, so no need to point them out.
 
When did David Patterson become ruler of Haiti?
 
Splendid, and one that I was going to eventually request myself. I only have two things to note, besides the obvious that you already pointed out.

One is that the outfit is still identical to Washington's. To remedy this, I actually suggest two things: switch the collar scarf fluffiness with that of the Colonization Washington, and consider swapping the epaulettes with those on either Napoleon or San Martin. Either, or both of those, along with the recoloring, would probably be sufficient to change up the body's appearance.

Two is more minor, but I'd love to see that hat altered in some way as well. Currently, it's Frederick's with Frederick's little emblem on it. I would suggest looking at either switching/modifying/deleting the emblem somehow or possibly adding the Spanish King's feather to the top or some such thing.

Overall, very nice though, and fills a notable gap.
 
One is that the outfit is still identical to Washington's. To remedy this, I actually suggest two things: switch the collar scarf fluffiness with that of the Colonization Washington, and consider swapping the epaulettes with those on either Napoleon or San Martin. Either, or both of those, along with the recoloring, would probably be sufficient to change up the body's appearance.

Two is more minor, but I'd love to see that hat altered in some way as well. Currently, it's Frederick's with Frederick's little emblem on it. I would suggest looking at either switching/modifying/deleting the emblem somehow or possibly adding the Spanish King's feather to the top or some such thing.

Well, I only really play with my mod, and I use the Colonization Washington in my mod, so the outfit isn't that identical to me, so the scarf is fine as far as I am concerned, I could probably make another version with more scarf for those of you who don't use my mod (which is probably everyone).

Changing the Epaulettes is a good idea. As far as the hat, maybe I can change the ribbon/medal he has on it to something like Frederick's medal/badge with a feather coming out of it like you suggested.

Thanks for the compliment, I try to fill a void when I see one, and although I'm sure he won't get much use, I'm sure there will be a few modders out there that can use a leaderhead like this one somewhere. Plus, like I said, he'd be a good addition to colonization IMHO.
 
Yeah I did that, if anyone else is wondering what Igor is referring to it is the Peron and Dom Pedro LHs in my Americas Module Pack (check my sig) and it only works with my mod (it might work with other mods, but most likely not) unless you edit some XML files. Ekmek is the original creator of both LHs and they are both awesome, so I'd advise you to check it out, and download my mod too, if you want.
 
it looks like you done a decent job of modding the face. i guess you are getting used to the editting of specific parts.

Well if you ignore the fact that he has no eyes (well that you can see, he does HAVE them, you just can't see them) and his eyshadow seems to be on his cheek, then yes I have done a decent job. If you don't ignore those facts its awful. :sad:

Alas, I press forward!
 
Looks cool. Which civ will he lead?

Well he will be a leader, at some point, for a civ I make for my mod. I make them in modular format with no change to diplomusic or order/select sounds, which was done so the user can decide which civs they'd like to use. Because some are going to border on the pointless and some will be more localzied or obscure and I personally didn't like how some mods overload you on new civs so you rarely got to play against some of the normal rivals (like that rat-bastard Montezuma). I've made two module packs so far (check my sig for that) and I am currently working on one that should be out very soon which has Australia, Vietnam, the Songhai, the Minoans, Iran, and the Congo as well as a pretty ambitious Europe Module Pack which is going to be two parts, fourteen civs, and all of my modules have flavored units (as does the rest of the mod). The mod itself has two added civilizations (Iroquois and Israel) and I have changed the Native Americans to the Sioux (I renamed their cities, gave them another leader - Crazy Horse - and Sioux flavored units). There aren't many changes to the game itself, I did add spy promotions and inquisitors, and I added JARM where you can choose from 14 religions (seven new ones) if you play on choose religion.

Currently there are ten new civs you can add; Teutonic Order (this one was requested by a friend of mine), Hungary, Nubia, Phoenicia (those are all in Module Pack I), Canada, Cuba, Brazil, Argentina, Gran Colombia, and Mexico (those are in the Americas Module Pack). Again with fully-flavored units and new leaders with different personalities. The mod also adds 30+ new leaders to exisiting civs (Constantine doubles as a Roman and Byzantine leader, after I was convinced to let him be a Byzantine leader as well). I was pretty stingy on the leaderheads and picked the ones I thought were very high-quality (so a lot of Ekmek, Bernie and C. Roland's LHs are in there) to try and keep the game looking smooth.

I plan on doing an expanded edition that adds next war AND a slightly expanded future era, and I have some really crazy plans for the deep future in there as well.

There are some really good ideas being kicked around right now. For example when you found a religion, say Polytheism, you will have the option of choosing from a list of polytheistic religions (Hellenism, Hinduism, Norse Mythology, etc.) and this will be the same for the other religion-founding techs as well. But I am not exactly sure when that is going to happen. Currently I am working on the Irish module (which will be part of the first half of the Europe pack) and I am going to release that as a small preview before I release the rest of the pack. If you are interested in checking it out you can check my sig, the released module packs are there as well (I did put up a pre-release Congo in the discussion thread too). Keep in mind though, that my pre-releases are rough drafts and there will be more "stuff" for them in the final release, such as leaders and better looking units.

Sorry for this long-winded reply, I just want as many people as possible to try out my mod and then help me make it better, because I'm new to modding.

The discussion thread for my mod is RIGHT HERE. Oh yeah, and to answer your question Toussaint L'Overture will naturally be the leader of Haiti. Although I might just generalize the Caribbean countries into one civ, and in that case he'll be one of the leaders. If its Haiti he'll probably be the only leader.

EDIT: Sorry about the gramatic errors, or typos or whatever, I am a little intoxiciated.
 
Well, Haiti also has François Duvalier.
 
This LH was requested by Vrenir, but I am posting it here to get some advice on what I should do. This is model uses the exact specs that Vrenir laid out for me, but obviously it needs some work in areas. I couldn't use the facial hair he wanted because it was attached to the actual head of the model he suggested, so the facial hair was thrown together. The body doesn't seem to work well with the animations (the arms get really skinny etc) so there is definitely work needed. This is going to be Cersobleptes (I am also going to make it into Dusan for Serbia, but probably with some additions/subtractions, for my Europe module pack). I just wanted to know what Vrenir thought so far, and if anyone else has any ideas that would be appreciated as well. Again, any obvious problems I am clearly aware of as this is a WIP.
 
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