Pre-Turn: Cant find any changes to make. Hit Enter.
IBT Maya are building the Oracle
Americans and Iroquois establish embassies with us
Turn 1 975 BC: Presumably the Archers are acting as barb deterrents. Im not sure I wouldnt prefer the occasional 25 gold but they can stay there for now. I move a worker to the bg near Oslo. We have 2 workers for 7 cities! Quite a change for my previous turn in another SG where I was finding jobs for 22 workers from 5 cities.
Suicide curragh survives but still sees only ocean.
The other civs have lots of cash so I relieve them of it. Trade Currency around for a total of 415 gold.
Turn 2 950 BC: I expected a settler from Trondheim on growth this turn but a bg was worked instead of the hill. Our curragh survived another turn and there are sea tiles ahead.
IBT Trondheim: Settler => Archer
Turn 3 925 BC: The sea tiles are a dead end. Im guessing there is no more land down here.
IBT Republic => Construction
Turn 4 900 BC: Oslos settler is due in 2 so Ill wait until then before revolting.
Turn 3 875 BC: Land Ho!

I take it all back. An epic trip across uncharted waters brings our gallant curragh to within one tile from safety in coastal waters.
IBT Oslo: Settler => Worker
Stockholm: Barracks => Settler
Turn 4 850 BC: The Vikings are revolting. We draw 4 turns.
Turn 5 825 BC: Our curragh finishes exploring a 2-tile island and heads out into the ocean again.
IBT Aztecs and Incas sign peace.
Spain completes the Oracle in Madrid and starts the Mausoleum of Mausolles.
Iroquois complete Pyramids.
Turn 6 800 BC: Aarhus built. We meet the Persians. We are up 4 techs on them but they have no cash to trade.
IBT Inca switched Cuzco from Pyramids to TGL and Tiwanaku from TGL to the Lighthouse.
Persia completes the Great Wall
Turn 7 775 BC: Persia definitely didnt have Construction when I met them so they got it just in time to switch from the Pyramids. How badly do we want to reach the Middle Ages? They will trade Construction, but at a price. They want most of our gold and three techs, and that would put them close to the Middle Ages themselves (and they are scientific). I decide to wait a turn for our new govt.
IBT Anarchy => Republic
Turn 8 750 BC: Stavanger built. Our unit support is low and we can afford to run 90% Science + 10% lux with Construction in 9. Ill stay with that unless some other civs get Construction and it comes down in price.
IBT Maya complete TGL and start Zeus.
Turn 9 730 BC: Our curragh is still alive
IBT Inca build Mausolles and start Zeus.
Persia builds the Colossus.
Turn 10 710 BC: Iroquois now have Construction and will trade it for the Republic. Ill leave that decision up to the next player.
Screenshot to follow.