That's the only finish I know so far

I'm now sub 150 endings (normal speed/large map/8 AI , HK difficulty) by researching the final techs . Completing the whole tech tree (picking all techs which is not requiered to win a science victory as they are many leaf techs) happens to me usually if I go past 170 in a meh game and I need some time to close the gap to a runaway , those are games I finished 2nd usually instead of being a dominant first. I said it other times in other threads but if you rush late game era and get the turks ,focus in building the schools and surround them with science quarter, your science skyrocket in the higher 4-digits (I almost ended-up 5 digits once) and the tech tree get blown in a few turns.
It get blown so fast in fact that I can't even get the mars running , even so I build all projects in one turn to get more fame , the tech tree get consumed too fast. I'm sure it is just a question of a few turns but when you run out you run out and the game is over

Now I admit there is no much glory here , I focus prod early with Egypt , Achameneid to get mooar cities and prepare an aggressive snatch of 'the new world' , khmer to get more prods , ming to stabilize my overexpansion and pick up civics (those are a comfort pick I'm sure some alternatives could be better even so I'm not fan of the others ) , Siam or French (the jury is still out but I'm leaning toward Siam nowadays to get some side gold) , and ...turks. It's basically a bunch of OP civs and this is definitely a vanillia strats , and it's ok as the game is vanillia currently
All of this is in fact possible because I have a lot of prod , which echoes the general sentiment in this thread