The DAA

Sarisin

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OK, we have our trophies (if I could find them) that recognize outstanding achievement in the game/mod.

However, I would like to inaugurate a new award category for the opposite - The Dubious Achievement Award (DAA).

This would be a bonehead move you made in a game that was just plain bad - think Darwin Award here, if you will.

For example, I have to nominate myself for a DAA in my last game. I think I achieved something that would be impossible to beat - tie, maybe, but not beat. I lost a game in Turn 1.

Playing as Sabathiel I settled my capital city. There was a lair next to the city. I moved my Scout to the lair to see what great things I could get. What I got was not great. Up popped two barb Warriors, one in my capital city, ending the game for me in Turn 1.

Yeah, I know I should have left that lair alone, but then I would not have won a DAA. ;)

Any other DAA winners out there?
 
I've explored a lair with my starting settler and lost it before ever being able to build a city a few times. One of those times I kept playing for almost a hundred turns, but was never able to find a city that a single warrior and scout could take, nor could I convince someone to gift me one.

I also often send the starting settler after goody huts,but that isn't as dumb as you are more likely to get a free settler from a goody hut if you don't have a city yet, so it can be a huge bonus when you don't loose the setter.



If it were made possible for human players, I think that being forced to capitulate (or maybe become a vassal in general) would be a good trophy.
 
... Technicaly not my fault. But my suttler once started in this arrangement with the pass...

MMPHM
MMHM
MSMM
MMMM

M=Peak
S=Suttler
P=The Pass...
H=Forested hills... >.<

Under my suttler was flatland.
 
... Technicaly not my fault. But my suttler once started in this arrangement with the pass...

MMPHM
MMHM
MSMM
MMMM

M=Peak
S=Suttler
P=The Pass...
H=Forested hills... >.<

Under my suttler was flatland.

Ugh, time for a restart, but as you said you weren't responsible for that.

How many turns did you last?
 
Ugh, time for a restart, but as you said you weren't responsible for that.

How many turns did you last?

On the plus side, it'd be a . .. .. .. .. . to take your city :D
 
I once started in

Code:
CCC
MHC
MMM

C = coast, M = mountain, H = hill

And I was not Lanun.
 
There wouldn't be much of a problem with that set up in m version, as Hyborem has Flying. Having such big wings for no reason seems kinda dumb.
 
Speeking of Hyborem I might as well add that I just found out that his graphic is taken from warhammer 40k's (amazingly awesome RTS btw) Chaos factions Relic unit. I think its the baneblood?

Anyways when I saw it for the first time it was from behind and I was like "Those wings look like Hyborems from FFH" then he turned around and "OMG lol its Hyborem, copyright infringment"

Warhammer would be proud to see that you guys included the banebloods graphic :P





By the way Magister, is your modmod ever going to be finished, you have like changed EVERY single thing about FFH2 and I want to play it :P
 
I've never played the game, but I believe I heard he is borrowed from Bloodthirster.


I'm not really sure when I'll release it. I was getting close before Ice came out, but I've been playing (and only slightly modding) that recently instead. I forget what exactly it was I was planning to do before releasing it. I think I like a Dimensional III spell that requires a new 0.40 portal mechanic better than just creating dimensional gates, and I'd like to use Defensive strikes too. I'm not sure if I want to go back to polishing up that version or wait for Ice to get stable. Actually, if I do wait I'd probably wait for a 0.40 compatible version of FF is stable.
 
Having such big wings for no reason seems kinda dumb.

While Devils are often renowned for their intelligence, demons are not. :)

hiphopin said:
I think its the baneblood?

The Baneblade is a tank. And, as MC says, the Bloodthirster is a demon. So the Baneblood would be a demon-tank... but the demon-tank from DoW is the Defiler
So you're totally wrong. :p

Hmm... a small Demolisher could work well for an evil Dwarf construct...
 
While Devils are often renowned for their intelligence, demons are not. :)



The Baneblade is a tank. And, as MC says, the Bloodthirster is a demon. So the Baneblood would be a demon-tank... but the demon-tank from DoW is the Demolisher.

So you're totally wrong. :p

Hmm... a small Demolisher could work well for an evil Dwarf construct...

Ahhhhh, thats it. Lol im getting things confused. Oh well I just gotta play more 40k.
 
Well, originally he wasn't supposed to, but I think that was changed to match the graphics. In the Beltane Cycle, Cernunnos was described as flying. I tend to think that the original view of Cernunnos had him like a giant Satyr, but that this was changed to make him like a giant winged Satyr. I imagine that he had large brown feathered wings that became large red bat like wings in his darker reflection.
 
Devious. Rather than create a new model you just change the lore.
 
I've come close to Sarasin's. I lost in two turns doing the same thing he did. They spawned, I went to the next turn and they took my starting city.
 
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