The Department of Foreign Affairs - Term 2

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I am currently leading an expedition of Pheonatica's finest explorers, warriors and diplomats to count the resources in the known world. :viking:

A table of our findings has been sealed in a scroll using the most enduring Pheonatician wax and sent towards the palace in Fox Nest with a trustworthy carrier pigeon for Pheonatica's leaders to analyse.

I would like the input of the Foreign Affairs Department on suggestions for trades. Pls. see Trade Department thread:

http://forums.civfanatics.com/showthread.php?s=&postid=281448&t=9370#post281448

I have posted an excel table with a breakdown of resources for each civ and possible trades.
 
Greece -

Ivory --> 10 GPT, 9 gold upfront

Then trade world maps immediately (same screen) for only 2 gold.

Rome -

Horses --> 15 GPT, (3 gold upfront) - 3 gold is optional if we want to trade spices

Rome will also give:

Spices --> 6 GPT
or
Spices --> WP, 3GPT, 30 gold
or
Spices --> 4GPT, 35 gold

*NOTE: Rome is at war with the Babylonians. Except for horses, it will take them 10 turns to reach Babylon through the rugged terrain (and through the Aztec homelands).

**NOTE: If we do go for the horse trade, after it's agreed, immediately trade:
Spices --> WP, 3GPT, 30 gold

China
Incense or Ivory --> 116 gold (150 in treasury)

India
Ivory --> WM, 17 gold (entire treasury)

Aztecs
Incense or Ivory --> 2 GPT, 30 gold
or
Incense or Ivory --> 36 gold (entire treasury)

Iroquois
Incense or Spices --> WM, 5 gold (entire treasury)


Zulus (too poor for viable trade. They want too many resources and gold for silks. They seem desperate.)
Incense, Spice or Ivory --> WM, 2 gold (entire treasury)
 
ROPs with China, Greece, and Rome could expire shortly, likely during the next turn. What is the Foreign Affairs' position on continuing the deals, considering the question whether or not these (or any time during any round) may expire during a round? Maybe a list of preferred nations we should be getting ROPs with and those we are opposed to agreeing with could be noted so our turn leader may make decisions on the fly.

Also, would we put a cost into each? Or, should we decline all renewals until the round ends?
 
Rome 4 Turns (I suggest we renew this as the Trade department wishes to start a deal with them)
India 11 Turns (Expires next round)
Babylon 9 turns (I suggest we let this one expire)
China 1 Turn (I am worried about this as they are massing in our borders 1 turn before the deal ends and they are furious, I might renew this deal if they are willing to accept deal for deal. As to avoid another war.)
Zulu 11 Turns (Next Round)
Iroquois 11 turns (next round)
Greeks 4 turns (let expire)
 
Originally posted by Immortal

China 1 Turn (I am worried about this as they are massing in our borders 1 turn before the deal ends and they are furious, I might renew this deal if they are willing to accept deal for deal. As to avoid another war.)

I have a bad feeling about China... I really don't like how they're lined up by the river. And I wouldn't buy their excuse that they're letting their horses take a drink. :)
 
could the department heads please open a new post in the "chat-voicing-list (term2)":
http://forums.civfanatics.com/showthread.php?s=&threadid=20797

is should contain the following:
department-name
chat represenatatives in order of priority

for example this could be:
joke-department
1.) leader-name
2.) deputy-name
3.) chat-rep name

this will be the only source for voice-rights, so please update it!
otherwise your reps wont get voice in the chat.
 
Part of the Manifesto
6. Similarly, the Department of Foreign Affairs will not sign Right of Passage agreements with civilizations identified by the Military Department as probable victims of agression. We will sign ROP agreements with civilizations that are not identified as targets and those targets that we do not intend to attack within the period of the ROP agreement.

I think this policy should be altered to allow for a middle ground: Civs that are not targets of agression, but are identified as as being furious with us. These civs should not be automatically signed ROPs with without consideration, especially from the military department.

I don't see ROPs as the main method to improve relations. I believe it shoud come second after gaining trust with other deals over time, or at the very least, with payment from them. I would not like to see a ROP as the only agreement with us and another furious civ - that only opens us for a sneak attack.
 
Originally posted by chiefpaco
Part of the Manifesto


I think this policy should be altered to allow for a middle ground: Civs that are not targets of agression, but are identified as as being furious with us. These civs should not be automatically signed ROPs with without consideration, especially from the military department.

I don't see ROPs as the main method to improve relations. I believe it shoud come second after gaining trust with other deals over time, or at the very least, with payment from them. I would not like to see a ROP as the only agreement with us and another furious civ - that only opens us for a sneak attack.
These are all valid points, chiefpaco. I'll endeavor to repoll and update the manifesto before the next chat turn (not tonight but the next one).
 
I am sad to report that Immortal has resigned his position as Deputy of Foreign Affairs. Immortal was an exceptional Deputy and will be well missed. :cry:

I am happy to report that we have an able and energetic successor to fill Immortal's shoes. Please welcome Plexus as the new Deputy of Foreign Affairs! [dance]
 
The Department of Foreign Affairs is now hiring for the position of Undersecretary of Foreign Affairs. This position is an appointment to become the Chat Representative for the Department. Primary requirements are the ability to attend chat turns and having a good grasp of the game in general and Foreign Affairs in particular.

Please contact me via PM or email if you are interested in this position.
 
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