As the article talks about workers stealing, something bothered me a lot with the use of woodman II promo. When a warrior is nigh from the worker by one tile during war condition, obviously, the worker "knows" it's time to get outta here. But with woodman II promo, the warrior can be considered as a two-tile-fast unit (accordingly to the terrain) but the worker isn't even bothered by it and therefrom I (highly) can abuse the worker stealing trick as much as ~ 5 workers (marathon speed). However, a true two-tile-fast unit like the chariot will scare the worker even at two tiles away. Why? Is it a bug? BTW, great article! .