SaepesGenistae
SaepesGenistae
- Joined
- Jul 12, 2005
- Messages
- 88
This is a fictitious scenario I have invented which is reminiscent of the Fall of Rome Conquest, except this time you're controlling the Empire.
Playable Civs:
The Empire (like Rome; expansive but next to no production due to terrible corruption)
The Allies (smaller territory than Empire but less corruption)
CPU Civs:
Southern Barbarians (Goksoi, Aparoi)
Northern Barbarians (Khedazoi, Dhghbhloi)
The barbarians are all generally equal in power and begin on their own islands.
There are a number of minor rule changes:
1. Settlers cost no population.
2. There are a number of new units including Raider (barbarian civs only); Garrison (= Pikeman, Empire & Allies only); Protector of the Empire (= Crusader; Empire only) and Allied Rider (= Sipahi, Allies only).
3. The scenario is only designed to last the Middle Ages.
4. All units are now free in all governments; Republic is now Empire with Rampant corruption; Monarchy also has Rampant corruption.
I made this because when I played the Fall of Rome scenario I was annoyed that I couldn't be the Empire; this now gives you the chance to do that!
It will be a struggle to fight off the endless troops of barbarian states, but once they have been destroyed on your continent, it will only take a short time to build up an army and destroy them forever!
(There's only Conquest victory.)
The barbarians get the first turn, but the Empire and Allies begin with 2 leaders, so armies should rule the roost. Remember that the barbarians don't begin with any cities, so if you destroy all their settlers they've basically lost!
This is just a quick game, if you're looking for something more extensive then please try my Union of Italy or Peloponnesian War scenarios!
Playable Civs:
The Empire (like Rome; expansive but next to no production due to terrible corruption)
The Allies (smaller territory than Empire but less corruption)
CPU Civs:
Southern Barbarians (Goksoi, Aparoi)
Northern Barbarians (Khedazoi, Dhghbhloi)
The barbarians are all generally equal in power and begin on their own islands.
There are a number of minor rule changes:
1. Settlers cost no population.
2. There are a number of new units including Raider (barbarian civs only); Garrison (= Pikeman, Empire & Allies only); Protector of the Empire (= Crusader; Empire only) and Allied Rider (= Sipahi, Allies only).
3. The scenario is only designed to last the Middle Ages.
4. All units are now free in all governments; Republic is now Empire with Rampant corruption; Monarchy also has Rampant corruption.
I made this because when I played the Fall of Rome scenario I was annoyed that I couldn't be the Empire; this now gives you the chance to do that!

It will be a struggle to fight off the endless troops of barbarian states, but once they have been destroyed on your continent, it will only take a short time to build up an army and destroy them forever!

The barbarians get the first turn, but the Empire and Allies begin with 2 leaders, so armies should rule the roost. Remember that the barbarians don't begin with any cities, so if you destroy all their settlers they've basically lost!
This is just a quick game, if you're looking for something more extensive then please try my Union of Italy or Peloponnesian War scenarios!
