EDIT:
Swordsmen have been a very dominant unit in Civ5 vanilla. You could get them early and in good numbers. In G&K they have been rightfully made harder to obtain. Due to the changes in city combat and unit HP, however, Swordsmen have also become a less desireable unit. You only use melee units as meat shields anymore until the later stages of the game. Therefore an 'elite' melee unit hast to have a certain impact, which the Swordsman doesn't.
Swordsmen are placed right between the Spearman and the Pikeman in the tech tree and are competing with them for usefulness. Because the role of melee units is to absorb hits and conquer cities the best course of action is usually to avoid building them. After researching Iron Working you will first have to obtain iron before you can build the unit. By the time you march your Swordsmen to your opponent borders it is entirely possible for him to already have Pikemen.
But it gets worse: Iron Working, the technology required to build Swordsmen, is also used to uncover iron. This means that when you spend those valuable early game beakers on Iron Working you don't even know whether it will pay out. You might just waste your time completely. Given that there are two perfectly useful units in the Composite Bowman and the Pikeman in another tech path there is absolutely no reason to take this risk.
By now we already know many details of the changes in BNW, but a rebalancing of Swordsmen or Iron Working has not been mentioned anywhere. Early glimpses of the tech tree appear to support this notion. The new trade mechanics will make it slightly harder to maintain a large army early on, but I'm not convinced this will make Swordsmen any more useful.
What do you think will happen to this unit in BNW and should steps be taken to make it more useful?
Since this is going to change things quite a bit, it should be taken into account when discussing Swordsmen in BNW.Haha, MadDjinn just mentioned this on the stream and showed it: Iron unlocks at Bronze Working, which means you can plan ahead, and Iron Working now needs less beakers to make it more fair so Pikemen are actually between Swordsmen and Longswordsmen rather than fighting against weaker Swordsmen.
Swordsmen have been a very dominant unit in Civ5 vanilla. You could get them early and in good numbers. In G&K they have been rightfully made harder to obtain. Due to the changes in city combat and unit HP, however, Swordsmen have also become a less desireable unit. You only use melee units as meat shields anymore until the later stages of the game. Therefore an 'elite' melee unit hast to have a certain impact, which the Swordsman doesn't.
Swordsmen are placed right between the Spearman and the Pikeman in the tech tree and are competing with them for usefulness. Because the role of melee units is to absorb hits and conquer cities the best course of action is usually to avoid building them. After researching Iron Working you will first have to obtain iron before you can build the unit. By the time you march your Swordsmen to your opponent borders it is entirely possible for him to already have Pikemen.
But it gets worse: Iron Working, the technology required to build Swordsmen, is also used to uncover iron. This means that when you spend those valuable early game beakers on Iron Working you don't even know whether it will pay out. You might just waste your time completely. Given that there are two perfectly useful units in the Composite Bowman and the Pikeman in another tech path there is absolutely no reason to take this risk.
By now we already know many details of the changes in BNW, but a rebalancing of Swordsmen or Iron Working has not been mentioned anywhere. Early glimpses of the tech tree appear to support this notion. The new trade mechanics will make it slightly harder to maintain a large army early on, but I'm not convinced this will make Swordsmen any more useful.
What do you think will happen to this unit in BNW and should steps be taken to make it more useful?